add 3D scrolling to ActorScroller

generalize BGAnimation, BGAnimationLayer to eliminate shared code with ActorFrame
This commit is contained in:
Chris Danford
2004-02-01 03:14:37 +00:00
parent 66a121877c
commit 69fd514b68
20 changed files with 324 additions and 262 deletions
-9
View File
@@ -651,15 +651,6 @@ void BGAnimationLayer::LoadFromIni( CString sAniDir, CString sLayer )
PlayCommand( "On" );
}
float BGAnimationLayer::GetMaxTweenTimeLeft() const
{
float ret = 0;
for( unsigned i=0; i<m_SubActors.size(); i++ )
ret = max(ret, m_SubActors[i]->GetTweenTimeLeft());
return ret;
}
void BGAnimationLayer::FinishTweening()
{