add 3D scrolling to ActorScroller
generalize BGAnimation, BGAnimationLayer to eliminate shared code with ActorFrame
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@@ -3342,6 +3342,8 @@ MemoryCardIcons=0
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TimerSeconds=0
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[ScreenUnlock]
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Fallback=ScreenAttract
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UseUnlocksDat=1
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TypeOfPointsToDisplay=DP
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TimeToDisplay=10
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@@ -3477,6 +3479,8 @@ Unlock20X=250
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Unlock20Y=325
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[ScreenRanking]
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Fallback=ScreenAttract
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StepsTypesToHide=dance-couple,dance-solo,pump-halfdouble
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ShowCategories=1
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CoursesToShow=Courses/DDRMAX/NaokiStandard.crs,Courses/DDRMAX/ParanoiaBrothers.crs,Courses/Samples/PlayersBest1-4.crs
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@@ -3597,21 +3601,32 @@ Line3=conf,AttractSoundFrequency
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Line4=conf,SoundVolume
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[ScreenIntroMovie]
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Class=ScreenAttract
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Fallback=ScreenAttract
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NextScreen=ScreenDemonstration
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[ScreenMemoryCard]
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Class=ScreenAttract
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Fallback=ScreenAttract
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NextScreen=ScreenWarning
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[ScreenWarning]
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Class=ScreenAttract
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Fallback=ScreenAttract
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NextScreen=ScreenCompany
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[ScreenCompany]
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Class=ScreenAttract
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Fallback=ScreenAttract
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NextScreen=ScreenLogo
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[ScreenAlbums]
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Class=ScreenAttract
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Fallback=ScreenAttract
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NextScreen=ScreenLogo
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[ScreenLogo]
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Fallback=ScreenAttract
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LogoOnCommand=x,320;y,240;zoomy,0;sleep,0.5;bounceend,0.5;zoomy,1;glowshift;effectperiod,2.5;effectcolor1,1,1,1,0.1;effectcolor2,1,1,1,0.3
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NextScreen=ScreenHowToPlay
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