move Course sorts to CourseUtil, add CourseID

This commit is contained in:
Chris Danford
2004-04-18 08:36:04 +00:00
parent e285500f27
commit 68e2315224
10 changed files with 290 additions and 191 deletions
-169
View File
@@ -868,61 +868,6 @@ bool Course::GetTotalSeconds( float& fSecondsOut ) const
return true;
}
//
// Sorting stuff
//
static bool CompareCoursePointersByName(const Course* pCourse1, const Course* pCourse2)
{
// HACK: strcmp and other string comparators appear to eat whitespace.
// For example, the string "Players Best 13-16" is sorted between
// "Players Best 1-4" and "Players Best 5-8". Replace the string " "
// with " 0" for comparison only.
// XXX: That doesn't happen to me, and it shouldn't (strcmp is strictly
// a byte sort, though CompareNoCase doesn't use strcmp). Are you sure
// you didn't have only one space before? -glenn
CString sName1 = pCourse1->m_sName;
CString sName2 = pCourse2->m_sName;
sName1.Replace( " " , " 0" );
sName2.Replace( " " , " 0" );
return sName1.CompareNoCase( sName2 ) == -1;
}
static bool CompareCoursePointersByAutogen(const Course* pCourse1, const Course* pCourse2)
{
int b1 = pCourse1->m_bIsAutogen;
int b2 = pCourse2->m_bIsAutogen;
if( b1 < b2 )
return true;
else if( b1 > b2 )
return false;
else
return CompareCoursePointersByName(pCourse1,pCourse2);
}
static bool CompareCoursePointersByDifficulty(const Course* pCourse1, const Course* pCourse2)
{
int iNum1 = pCourse1->GetEstimatedNumStages();
int iNum2 = pCourse2->GetEstimatedNumStages();
if( iNum1 < iNum2 )
return true;
else if( iNum1 > iNum2 )
return false;
else // iNum1 == iNum2
return CompareCoursePointersByAutogen( pCourse1, pCourse2 );
}
static bool CompareCoursePointersByTotalDifficulty(const Course* pCourse1, const Course* pCourse2)
{
int iNum1 = pCourse1->SortOrder_TotalDifficulty;
int iNum2 = pCourse2->SortOrder_TotalDifficulty;
if( iNum1 == iNum2 )
return CompareCoursePointersByAutogen( pCourse1, pCourse2 );
return iNum1 < iNum2;
}
bool Course::CourseHasBestOrWorst() const
{
for(unsigned i = 0; i < m_entries.size(); i++)
@@ -938,69 +883,6 @@ bool Course::CourseHasBestOrWorst() const
return false;
}
static bool MovePlayersBestToEnd( const Course* pCourse1, const Course* pCourse2 )
{
bool C1HasBest = pCourse1->CourseHasBestOrWorst();
bool C2HasBest = pCourse2->CourseHasBestOrWorst();
if( !C1HasBest && !C2HasBest )
return false;
if( C1HasBest && !C2HasBest )
return false;
if( !C1HasBest && C2HasBest )
return true;
return pCourse1->m_sName < pCourse2->m_sName;
}
static bool CompareRandom( const Course* pCourse1, const Course* pCourse2 )
{
return ( pCourse1->IsFixed() && !pCourse2->IsFixed() );
}
static bool CompareCoursePointersByRanking(const Course* pCourse1, const Course* pCourse2)
{
int iNum1 = pCourse1->SortOrder_Ranking;
int iNum2 = pCourse2->SortOrder_Ranking;
if( iNum1 == iNum2 )
return CompareCoursePointersByAutogen( pCourse1, pCourse2 );
return iNum1 < iNum2;
}
void SortCoursePointerArrayByDifficulty( vector<Course*> &apCourses )
{
sort( apCourses.begin(), apCourses.end(), CompareCoursePointersByDifficulty );
}
void SortCoursePointerArrayByRanking( vector<Course*> &apCourses )
{
for(unsigned i=0; i<apCourses.size(); i++)
apCourses[i]->UpdateCourseStats();
sort( apCourses.begin(), apCourses.end(), CompareCoursePointersByRanking );
}
void SortCoursePointerArrayByTotalDifficulty( vector<Course*> &apCourses )
{
for(unsigned i=0; i<apCourses.size(); i++)
apCourses[i]->UpdateCourseStats();
sort( apCourses.begin(), apCourses.end(), CompareCoursePointersByTotalDifficulty );
}
static bool CompareCoursePointersByType(const Course* pCourse1, const Course* pCourse2)
{
return pCourse1->GetPlayMode() < pCourse2->GetPlayMode();
}
void MoveRandomToEnd( vector<Course*> &apCourses )
{
stable_sort( apCourses.begin(), apCourses.end(), CompareRandom );
}
void SortCoursePointerArrayByType( vector<Course*> &apCourses )
{
stable_sort( apCourses.begin(), apCourses.end(), CompareCoursePointersByType );
}
bool Course::HasBanner() const
{
return m_sBannerPath != "" && IsAFile(m_sBannerPath);
@@ -1085,54 +967,3 @@ RadarValues Course::GetRadarValues( StepsType st, CourseDifficulty cd ) const
return rv;
}
//
// Sorting stuff
//
static map<const Course*, float> course_sort_val;
bool CompareCoursePointersBySortValueAscending(const Course *pSong1, const Course *pSong2)
{
return course_sort_val[pSong1] < course_sort_val[pSong2];
}
bool CompareCoursePointersBySortValueDescending(const Course *pSong1, const Course *pSong2)
{
return course_sort_val[pSong1] > course_sort_val[pSong2];
}
bool CompareCoursePointersByTitle( const Course *pCourse1, const Course *pCourse2 )
{
return pCourse1->m_sName < pCourse2->m_sName;
}
void SortCoursePointerArrayByAvgDifficulty( vector<Course*> &apCourses )
{
RageTimer foo;
course_sort_val.clear();
for(unsigned i = 0; i < apCourses.size(); ++i)
course_sort_val[apCourses[i]] = apCourses[i]->GetMeter();
sort( apCourses.begin(), apCourses.end(), CompareCoursePointersByTitle );
stable_sort( apCourses.begin(), apCourses.end(), CompareCoursePointersBySortValueAscending );
stable_sort( apCourses.begin(), apCourses.end(), MovePlayersBestToEnd );
}
void SortCoursePointerArrayByNumPlays( vector<Course*> &arrayCoursePointers, ProfileSlot slot, bool bDescending )
{
Profile* pProfile = PROFILEMAN->GetProfile(slot);
if( pProfile == NULL )
return; // nothing to do since we don't have data
SortCoursePointerArrayByNumPlays( arrayCoursePointers, pProfile, bDescending );
}
void SortCoursePointerArrayByNumPlays( vector<Course*> &arrayCoursePointers, const Profile* pProfile, bool bDescending )
{
ASSERT( pProfile );
for(unsigned i = 0; i < arrayCoursePointers.size(); ++i)
course_sort_val[arrayCoursePointers[i]] = (float) pProfile->GetCourseNumTimesPlayed(arrayCoursePointers[i]);
stable_sort( arrayCoursePointers.begin(), arrayCoursePointers.end(), bDescending ? CompareCoursePointersBySortValueDescending : CompareCoursePointersBySortValueAscending );
course_sort_val.clear();
}