GAMEMAN: to GameManager.

This commit is contained in:
Steve Checkoway
2008-03-24 12:50:45 +00:00
parent 521c1c23e5
commit 68e181b974
@@ -18,7 +18,7 @@ local frame = Def.ActorFrame
CurrentTrailP1ChangedMessageCommand=function(self)
local t = GAMESTATE:GetCurrentTrail( PLAYER_1 )
if t then
local st = GAMEMAN:StepsTypeToLocalizedString( t:GetStepsType() )
local st = GameManager.StepsTypeToLocalizedString( t:GetStepsType() )
local cd = CourseDifficultyToLocalizedString( t:GetDifficulty() )
self:settext( st .. ", " .. cd )
else