no longer care about the note skin here
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@@ -763,9 +763,6 @@ void Player::ApplyWaitingTransforms()
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{
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const Attack &mod = m_pPlayerState->m_ModsToApply[j];
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PlayerOptions po;
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/* Should this default to "" always? need it blank so we know if mod.sModifier
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* changes the note skin. */
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po.m_sNoteSkin = "";
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po.FromString( mod.sModifiers );
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float fStartBeat, fEndBeat;
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