avoid potential div/0
This commit is contained in:
@@ -55,7 +55,7 @@ Grade StageStats::GetGrade( PlayerNumber pn )
|
|||||||
{
|
{
|
||||||
ASSERT( GAMESTATE->IsPlayerEnabled(pn) ); // should be calling this is player isn't joined!
|
ASSERT( GAMESTATE->IsPlayerEnabled(pn) ); // should be calling this is player isn't joined!
|
||||||
|
|
||||||
if( bFailed[pn] )
|
if( bFailed[pn] || !iPossibleDancePoints[pn] )
|
||||||
return GRADE_E;
|
return GRADE_E;
|
||||||
|
|
||||||
/* Based on the percentage of your total "Dance Points" to the maximum
|
/* Based on the percentage of your total "Dance Points" to the maximum
|
||||||
|
|||||||
Reference in New Issue
Block a user