fixed menu timer spreading apart when time runs out and roulette starts

This commit is contained in:
Mike Calfin
2006-04-14 16:52:42 +00:00
parent 90121ba0f7
commit 673f5445e6
+4 -2
View File
@@ -721,6 +721,8 @@ RoomSelectScreen=ScreenNetRoom
Fallback=ScreenNetSelectMusic
[ScreenNetSelectMusic]
BannerWidth=200 // These dont do anything but prevent crashes
BannerHeight=200
MusicWheelX=SCREEN_CENTER_X+160
MusicWheelY=SCREEN_CENTER_Y+4
MusicWheelOnCommand=
@@ -2485,9 +2487,9 @@ WaitForChildrenBeforeTweeningOut=0
WarningStart=6
WarningBeepStart=5
MaxStallSeconds=30
Text1OnCommand=stoptweening;shadowlength,0;zoomx,1;addx,-4
Text1OnCommand=stoptweening;shadowlength,0;zoomx,1;x,-15
Text1FormatFunction=function(fSeconds) fSeconds=math.min( 99, math.ceil(fSeconds) ); local digit = math.floor(fSeconds/10); return ""..digit end
Text2OnCommand=stoptweening;shadowlength,0;zoomx,1;addx,4
Text2OnCommand=stoptweening;shadowlength,0;zoomx,1;x,15
Text2FormatFunction=function(fSeconds) fSeconds=math.min( 99, math.ceil(fSeconds) ); local digit = math.mod(fSeconds,10); return ""..digit end
WarningCommand6=stoptweening;sleep,0.8;linear,0.2;zoomx,0
WarningCommand5=stoptweening;linear,0.2;zoomx,1;sleep,0.6;linear,0.2;zoomx,0;glowshift;effectperiod,0.15;effectcolor1,1,0,0,0;effectcolor2,1,0,0,1