fixed menu timer spreading apart when time runs out and roulette starts
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@@ -721,6 +721,8 @@ RoomSelectScreen=ScreenNetRoom
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Fallback=ScreenNetSelectMusic
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[ScreenNetSelectMusic]
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BannerWidth=200 // These dont do anything but prevent crashes
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BannerHeight=200
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MusicWheelX=SCREEN_CENTER_X+160
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MusicWheelY=SCREEN_CENTER_Y+4
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MusicWheelOnCommand=
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@@ -2485,9 +2487,9 @@ WaitForChildrenBeforeTweeningOut=0
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WarningStart=6
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WarningBeepStart=5
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MaxStallSeconds=30
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Text1OnCommand=stoptweening;shadowlength,0;zoomx,1;addx,-4
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Text1OnCommand=stoptweening;shadowlength,0;zoomx,1;x,-15
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Text1FormatFunction=function(fSeconds) fSeconds=math.min( 99, math.ceil(fSeconds) ); local digit = math.floor(fSeconds/10); return ""..digit end
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Text2OnCommand=stoptweening;shadowlength,0;zoomx,1;addx,4
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Text2OnCommand=stoptweening;shadowlength,0;zoomx,1;x,15
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Text2FormatFunction=function(fSeconds) fSeconds=math.min( 99, math.ceil(fSeconds) ); local digit = math.mod(fSeconds,10); return ""..digit end
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WarningCommand6=stoptweening;sleep,0.8;linear,0.2;zoomx,0
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WarningCommand5=stoptweening;linear,0.2;zoomx,1;sleep,0.6;linear,0.2;zoomx,0;glowshift;effectperiod,0.15;effectcolor1,1,0,0,0;effectcolor2,1,0,0,1
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