remove duplicate

This commit is contained in:
AJ Kelly
2010-07-12 16:09:20 -05:00
parent ba40e2d9db
commit 66ce91d797
4 changed files with 0 additions and 21 deletions
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@@ -1,21 +0,0 @@
-- comments show how this compares to a StepMania 3.9 BGAnimation.ini.
-- It should be noted that additional commands on the ActorFrame as a whole for
-- this file are in metrics.ini ([ScreenTitleMenu] ShowLogo, etc.)
local t = Def.ActorFrame{ -- [BGAnimation]
LoadActor("_ball"); -- [Layer1] Type=0 File=_ball.png
LoadActor("_text")..{ -- [Layer2] Type=0 File=_text.png
InitCommand=cmd(y,48;hide_if,GAMESTATE:GetMultiplayer()); -- Command=y,48
};
LoadActor("_multi")..{ -- [Layer3] Type=0 File=_multi.png
InitCommand=cmd(y,60;hide_if,not GAMESTATE:GetMultiplayer()); -- Command=y,48
-- the hide_if command would be similar to Condition=, which also exists.
-- Condition=GAMESTATE:GetMultiplayer(); is the equivalent code.
};
LoadFont("Common normal")..{
Text="sm-ssc Multiplayer";
InitCommand=cmd(y,5;shadowlength,0;strokecolor,color("0,0,0,0.375");diffusebottomedge,color("#D6DBDD"););
BeginCommand=cmd(hide_if,not GAMESTATE:GetMultiplayer());
};
};
return t;