Spig's NoteSkin cleanup
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@@ -305,7 +305,7 @@ void Background::LoadFromSong( Song* pSong )
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/* If we have only 2, only generate a single animation segment for for the
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* whole song. Otherwise, if it's a movie., it'll loop every four bars; we
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* want it to play continuously. */
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const float fFirstBeat = m_BackgroundMode==MODE_MOVIE_BG ? 0 : pSong->m_fFirstBeat;
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const float fFirstBeat = (m_BackgroundMode==MODE_MOVIE_BG) ? 0 : pSong->m_fFirstBeat;
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const float fLastBeat = pSong->m_fLastBeat;
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if( m_BackgroundAnimations.GetSize() == 2) {
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