Spig's NoteSkin cleanup

This commit is contained in:
Chris Danford
2002-09-10 01:43:37 +00:00
parent e3f82a706a
commit 66aa27df02
3 changed files with 10 additions and 2 deletions
+8
View File
@@ -6,6 +6,14 @@ Ready, here we go closer to start of notes
off center backgrounds
correct songs played show on eval
make sure supports music in "Music" folder
supports music folder if aditional dirs
meters always show 10
"How to Play" explanation with the freeze arrows nearly takes up the entire screen.
KeepAlive doesn't fold during how to play
+1 -1
View File
@@ -305,7 +305,7 @@ void Background::LoadFromSong( Song* pSong )
/* If we have only 2, only generate a single animation segment for for the
* whole song. Otherwise, if it's a movie., it'll loop every four bars; we
* want it to play continuously. */
const float fFirstBeat = m_BackgroundMode==MODE_MOVIE_BG ? 0 : pSong->m_fFirstBeat;
const float fFirstBeat = (m_BackgroundMode==MODE_MOVIE_BG) ? 0 : pSong->m_fFirstBeat;
const float fLastBeat = pSong->m_fLastBeat;
if( m_BackgroundAnimations.GetSize() == 2) {
+1 -1
View File
@@ -281,7 +281,7 @@ bool DeviceInput::fromString( const CString &s )
static const char dik_charmap[] = {
/* 0 1 2 3 4 5 6 7 8 9 A B C D E F */
/* 0x0x */ 0, 0,'1','2','3','4','5','6','7', '8','9', '0','-','=', 0, 0,
/* 0x1x */ 'q','w','e','r','t','y','u','i','u', 'p','[', ']', 0, 0,'a','s',
/* 0x1x */ 'q','w','e','r','t','y','o','i','u', 'p','[', ']', 0, 0,'a','s',
/* 0x2x */ 'd','f','g','h','j','k','l',';','\'', 0, 0,'\\','z','x','c','v',
/* 0x3x */ 'b','n','m',',','.','/', 0,'*', 0, ' ', 0, 0, 0, 0, 0, 0,
/* 0x4x */ 0, 0, 0, 0, 0, 0, 0,'7','8', '9','-', '4','5','6','+','1',