simplify GetVideoDriverName

handle ALL-IN-WONDERs
This commit is contained in:
Glenn Maynard
2003-12-02 18:11:14 +00:00
parent ddd9b78af5
commit 6652135596
+4 -6
View File
@@ -395,7 +395,7 @@ struct VideoCardDefaults
false // broken, causes black screen
},
{
"Radeon 7|ArcadeVGA", // Radeon 7xxx
"Radeon 7|Wonder 7500|ArcadeVGA", // Radeon 7xxx
"d3d,opengl", // movie texture performance is terrible in OpenGL, but fine in D3D.
640,480,
16,16,16,
@@ -403,7 +403,7 @@ struct VideoCardDefaults
true // accelerated
},
{
"GeForce|Radeon",
"GeForce|Radeon|Wonder 9",
"opengl,d3d",
640,480,
32,32,32, // 32 bit textures are faster to load
@@ -509,12 +509,10 @@ struct VideoCardDefaults
static CString GetVideoDriverName()
{
#ifdef _XBOX
return "D3D" ;
#endif
#if defined(_WINDOWS)
return GetPrimaryVideoDriverName();
#elif defined(_XBOX)
return "Xbox";
#else
return "OpenGL";
#endif