[splittiming] Allow Warps to be editable always.

This should be the only stopping point.
This commit is contained in:
Jason Felds
2011-05-17 15:24:34 -04:00
parent 760a68d63e
commit 65ac4b1850
2 changed files with 4 additions and 8 deletions
+4 -7
View File
@@ -108,13 +108,10 @@ static void GetTimingTags( vector<RString> &lines, TimingData timing, bool bIsSo
w.Write( ss->m_iStartRow, ss->m_fStopSeconds );
w.Finish();
if( !bIsSong )
{
w.Init( "WARPS" );
FOREACH_CONST( WarpSegment, timing.m_WarpSegments, ws )
w.Write( ws->m_iStartRow, ws->m_fLengthBeats );
w.Finish();
}
w.Init( "WARPS" );
FOREACH_CONST( WarpSegment, timing.m_WarpSegments, ws )
w.Write( ws->m_iStartRow, ws->m_fLengthBeats );
w.Finish();
ASSERT( !timing.m_vTimeSignatureSegments.empty() );
w.Init( "TIMESIGNATURES" );