don't load multiple copies of "common start" or "common invalid" sound

This commit is contained in:
Chris Danford
2004-05-01 23:28:53 +00:00
parent df5cd5e813
commit 6590bd2d48
39 changed files with 37 additions and 79 deletions
+1 -1
View File
@@ -206,7 +206,7 @@ void ScreenTextEntry::MenuStart( PlayerNumber pn )
m_textAnswer.BeginTweening( 0.2f );
m_textAnswer.SetDiffuse( RageColor(1,1,1,0) );
SOUND->PlayOnce( THEME->GetPathToS("Common start") );
SCREENMAN->PlayStartSound();
if( m_bCancelled )
{