don't load multiple copies of "common start" or "common invalid" sound
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@@ -206,7 +206,7 @@ void ScreenTextEntry::MenuStart( PlayerNumber pn )
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m_textAnswer.BeginTweening( 0.2f );
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m_textAnswer.SetDiffuse( RageColor(1,1,1,0) );
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SOUND->PlayOnce( THEME->GetPathToS("Common start") );
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SCREENMAN->PlayStartSound();
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if( m_bCancelled )
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{
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