don't load multiple copies of "common start" or "common invalid" sound
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@@ -135,7 +135,6 @@ ScreenSelectGroup::ScreenSelectGroup( CString sClassName ) : ScreenWithMenuEleme
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m_soundChange.Load( THEME->GetPathToS("ScreenSelectGroup change") );
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m_soundSelect.Load( THEME->GetPathToS("Common start") );
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SOUND->PlayOnceFromAnnouncer( "select group intro" );
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@@ -246,7 +245,7 @@ void ScreenSelectGroup::MenuStart( PlayerNumber pn )
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if( m_bChosen )
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return;
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m_soundSelect.PlayRandom();
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SCREENMAN->PlayStartSound();
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m_MenuTimer->Stop();
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m_bChosen = true;
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