don't load multiple copies of "common start" or "common invalid" sound
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@@ -102,7 +102,6 @@ ScreenOptions::ScreenOptions( CString sClassName ) : ScreenWithMenuElements(sCla
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m_SoundChangeCol.Load( THEME->GetPathToS("ScreenOptions change"), true );
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m_SoundNextRow.Load( THEME->GetPathToS("ScreenOptions next"), true );
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m_SoundPrevRow.Load( THEME->GetPathToS("ScreenOptions prev"), true );
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m_SoundStart.Load( THEME->GetPathToS("Common start") );
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m_SoundToggleOn.Load( THEME->GetPathToS("ScreenOptions toggle on") );
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m_SoundToggleOff.Load( THEME->GetPathToS("ScreenOptions toggle off") );
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@@ -957,7 +956,7 @@ void ScreenOptions::HandleScreenMessage( const ScreenMessage SM )
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return; /* already transitioning */
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StartTransitioning( SM_GoToNextScreen );
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m_SoundStart.Play();
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SCREENMAN->PlayStartSound();
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m_framePage.Command( FRAME_OFF_COMMAND );
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break;
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