don't load multiple copies of "common start" or "common invalid" sound

This commit is contained in:
Chris Danford
2004-05-01 23:28:53 +00:00
parent df5cd5e813
commit 6590bd2d48
39 changed files with 37 additions and 79 deletions
+1 -1
View File
@@ -228,7 +228,7 @@ void ScreenMiniMenu::MenuStart( PlayerNumber pn, const InputEventType type )
m_Out.StartTransitioning( SM_GoToOK );
SOUND->PlayOnce( THEME->GetPathToS("Common start") );
SCREENMAN->PlayStartSound();
s_iLastLine = m_iCurLine;
COPY( s_iLastAnswers, m_iCurAnswers );