don't load multiple copies of "common start" or "common invalid" sound
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@@ -90,8 +90,6 @@ ScreenEz2SelectPlayer::ScreenEz2SelectPlayer( CString sName ) : ScreenWithMenuEl
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}
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}
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m_soundSelect.Load( THEME->GetPathToS("Common start") );
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SOUND->PlayOnceFromDir( ANNOUNCER->GetPathTo("select player intro") );
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SOUND->PlayMusic( THEME->GetPathToS("ScreenSelectPlayer music") );
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@@ -209,7 +207,7 @@ void ScreenEz2SelectPlayer::MenuStart( PlayerNumber pn )
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GAMESTATE->m_bSideIsJoined[pn] = true;
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SCREENMAN->RefreshCreditsMessages();
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m_soundSelect.Play();
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SCREENMAN->PlayStartSound();
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m_sprJoinMessage[pn].SetState( pn+NUM_PLAYERS );
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if( FOLD_ON_JOIN )
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