Fix a bug where the life battery for Player 2 was backwards.

http://sourceforge.net/tracker/index.php?func=detail&aid=1587675&group_id=37892&atid=421366
This commit is contained in:
John Bauer
2006-11-26 23:23:26 +00:00
parent ed0ea3f4c6
commit 650921220c
+1
View File
@@ -56,6 +56,7 @@ void LifeMeterBattery::Load( const PlayerState *pPlayerState, PlayerStageStats *
if( bPlayerEnabled )
{
m_Percent.Load( pPlayerState, pPlayerStageStats, "LifeMeterBattery Percent", true );
m_Percent.SetZoomX( pn==PLAYER_1 ? 1.0f : -1.0f );
this->AddChild( &m_Percent );
}