no need to pass Passed here

This commit is contained in:
Glenn Maynard
2005-01-30 03:01:16 +00:00
parent ee449e1df8
commit 64e3593d49
2 changed files with 1 additions and 2 deletions
@@ -49,6 +49,7 @@ end
function GetGameplayNextScreen()
Trace( "GetGameplayNextScreen: " )
local Passed = not AllFailed()
if( Passed ) then
Trace( "Passed" )
else