no popping of scores on wheel

This commit is contained in:
Chris Danford
2005-04-29 06:16:51 +00:00
parent 2dbd97b044
commit 64dbc29fb0
3 changed files with 8 additions and 4 deletions
+3 -1
View File
@@ -53,7 +53,8 @@ void ActorScroller::Load(
const RageVector3 &vRotationDegrees, const RageVector3 &vRotationDegrees,
const RageVector3 &vTranslateTerm0, const RageVector3 &vTranslateTerm0,
const RageVector3 &vTranslateTerm1, const RageVector3 &vTranslateTerm1,
const RageVector3 &vTranslateTerm2 const RageVector3 &vTranslateTerm2,
bool bUseMask
) )
{ {
m_fSecondsPerItem = fSecondsPerItem; m_fSecondsPerItem = fSecondsPerItem;
@@ -63,6 +64,7 @@ void ActorScroller::Load(
m_vTranslateTerm1 = vTranslateTerm1; m_vTranslateTerm1 = vTranslateTerm1;
m_vTranslateTerm2 = vTranslateTerm2; m_vTranslateTerm2 = vTranslateTerm2;
m_fQuantizePixels = 0; m_fQuantizePixels = 0;
m_bUseMask = bUseMask;
m_bLoaded = true; m_bLoaded = true;
} }
+2 -1
View File
@@ -33,7 +33,8 @@ public:
const RageVector3 &vRotationDegrees, const RageVector3 &vRotationDegrees,
const RageVector3 &vTranslateTerm0, const RageVector3 &vTranslateTerm0,
const RageVector3 &vTranslateTerm1, const RageVector3 &vTranslateTerm1,
const RageVector3 &vTranslateTerm2 ); const RageVector3 &vTranslateTerm2,
bool bUseMask = false );
void Load2( void Load2(
float fNumItemsToDraw, float fNumItemsToDraw,
+3 -2
View File
@@ -103,11 +103,12 @@ void HighScoreWheel::Load( const HighScoreList& hsl, int iIndexToFocus )
ActorScroller::Load( ActorScroller::Load(
0.2f, // fSecondsPerItem 0.2f, // fSecondsPerItem
8, // fNumItemsToDraw 9, // fNumItemsToDraw
RageVector3(18,0,0), // vRotationDegrees RageVector3(18,0,0), // vRotationDegrees
RageVector3(0,0,90), // vTranslateTerm0 RageVector3(0,0,90), // vTranslateTerm0
RageVector3(0,0,0), // vTranslateTerm1 RageVector3(0,0,0), // vTranslateTerm1
RageVector3(0,0,0) // vTranslateTerm2 RageVector3(0,0,0), // vTranslateTerm2
true
); );
Scroll(); Scroll();
} }