Created NoteColumnRenderer to handle column rendering. Added m_FakeParent to Actor to solve part of the problem.

This commit is contained in:
Kyzentun
2014-12-26 01:54:34 -07:00
parent 07fb61a291
commit 64d384410c
10 changed files with 275 additions and 144 deletions
+80 -21
View File
@@ -7,6 +7,7 @@
#include "ArrowEffects.h"
#include "RageLog.h"
#include "RageDisplay.h"
#include "ReceptorArrowRow.h"
#include "ActorUtil.h"
#include "Style.h"
#include "PlayerState.h"
@@ -341,8 +342,8 @@ bool NoteDisplay::IsOnScreen( float fBeat, int iCol, int iDrawDistanceAfterTarge
return true;
}
bool NoteDisplay::DrawHoldsInRange(NoteDisplayRenderArgs const& args,
vector<NoteData::TrackMap::const_iterator> const& tap_set)
bool NoteDisplay::DrawHoldsInRange(CommonColumnRenderArgs const& args,
int column, vector<NoteData::TrackMap::const_iterator> const& tap_set)
{
bool any_upcoming = false;
for(vector<NoteData::TrackMap::const_iterator>::const_iterator tapit=
@@ -359,10 +360,10 @@ bool NoteDisplay::DrawHoldsInRange(NoteDisplayRenderArgs const& args,
float throw_away;
bool start_past_peak = false;
bool end_past_peak = false;
float start_y = ArrowEffects::GetYOffset(m_pPlayerState, args.column,
float start_y = ArrowEffects::GetYOffset(m_pPlayerState, column,
NoteRowToVisibleBeat(m_pPlayerState, start_row), throw_away,
start_past_peak);
float end_y = ArrowEffects::GetYOffset(m_pPlayerState, args.column,
float end_y = ArrowEffects::GetYOffset(m_pPlayerState, column,
NoteRowToVisibleBeat(m_pPlayerState, end_row), throw_away,
end_past_peak);
bool tail_visible = args.draw_pixels_after_targets <= end_y &&
@@ -385,19 +386,19 @@ bool NoteDisplay::DrawHoldsInRange(NoteDisplayRenderArgs const& args,
const bool is_holding = tn.HoldResult.bHeld;
if(hold_ghost_showing)
{
args.ghost_row.SetHoldShowing(args.column, tn);
args.ghost_row->SetHoldShowing(column, tn);
}
ASSERT_M(NoteRowToBeat(start_row) > -2000, ssprintf("%i %i %i", start_row, end_row, args.column));
ASSERT_M(NoteRowToBeat(start_row) > -2000, ssprintf("%i %i %i", start_row, end_row, column));
bool in_selection_range = false;
if(args.selection_begin_marker != -1 && args.selection_end_marker != -1)
if(*args.selection_begin_marker != -1 && *args.selection_end_marker != -1)
{
in_selection_range = (args.selection_begin_marker <= start_row &&
end_row < args.selection_end_marker);
in_selection_range = (*args.selection_begin_marker <= start_row &&
end_row < *args.selection_end_marker);
}
DrawHold(tn, args.column, start_row, is_holding, result,
DrawHold(tn, column, start_row, is_holding, result,
use_addition_coloring,
in_selection_range ? args.selection_glow : args.fail_fade,
m_fYReverseOffsetPixels, (float)args.draw_pixels_after_targets,
@@ -411,8 +412,8 @@ bool NoteDisplay::DrawHoldsInRange(NoteDisplayRenderArgs const& args,
return any_upcoming;
}
bool NoteDisplay::DrawTapsInRange(NoteDisplayRenderArgs const& args,
vector<NoteData::TrackMap::const_iterator> const& tap_set)
bool NoteDisplay::DrawTapsInRange(CommonColumnRenderArgs const& args,
int column, vector<NoteData::TrackMap::const_iterator> const& tap_set)
{
bool any_upcoming= false;
// draw notes from furthest to closest
@@ -425,7 +426,7 @@ bool NoteDisplay::DrawTapsInRange(NoteDisplayRenderArgs const& args,
// TRICKY: If boomerang is on, then all notes in the range
// [first_row,last_row] aren't necessarily visible.
// Test every note to make sure it's on screen before drawing.
if(!IsOnScreen(NoteRowToBeat(tap_row), args.column,
if(!IsOnScreen(NoteRowToBeat(tap_row), column,
args.draw_pixels_after_targets, args.draw_pixels_before_targets))
{
continue; // skip
@@ -446,9 +447,9 @@ bool NoteDisplay::DrawTapsInRange(NoteDisplayRenderArgs const& args,
bool hold_begins_on_this_beat = false;
if(DrawHoldHeadForTapsOnSameRow())
{
for(int c2= 0; c2 < args.note_data.GetNumTracks(); ++c2)
for(int c2= 0; c2 < args.note_data->GetNumTracks(); ++c2)
{
const TapNote &tmp = args.note_data.GetTapNote(c2, tap_row);
const TapNote &tmp = args.note_data->GetTapNote(c2, tap_row);
if(tmp.type == TapNoteType_HoldHead &&
tmp.subType == TapNoteSubType_Hold)
{
@@ -462,9 +463,9 @@ bool NoteDisplay::DrawTapsInRange(NoteDisplayRenderArgs const& args,
bool roll_begins_on_this_beat = false;
if(DrawRollHeadForTapsOnSameRow())
{
for(int c2= 0; c2 < args.note_data.GetNumTracks(); ++c2)
for(int c2= 0; c2 < args.note_data->GetNumTracks(); ++c2)
{
const TapNote &tmp = args.note_data.GetTapNote(c2, tap_row);
const TapNote &tmp = args.note_data->GetTapNote(c2, tap_row);
if(tmp.type == TapNoteType_HoldHead &&
tmp.subType == TapNoteSubType_Roll)
{
@@ -475,16 +476,16 @@ bool NoteDisplay::DrawTapsInRange(NoteDisplayRenderArgs const& args,
}
bool in_selection_range = false;
if(args.selection_begin_marker != -1 && args.selection_end_marker != -1)
if(*args.selection_begin_marker != -1 && *args.selection_end_marker != -1)
{
in_selection_range = args.selection_begin_marker <= tap_row &&
tap_row < args.selection_end_marker;
in_selection_range = *args.selection_begin_marker <= tap_row &&
tap_row < *args.selection_end_marker;
}
bool is_addition = (tn.source == TapNoteSource_Addition);
bool hopo_possible = (tn.bHopoPossible);
bool use_addition_coloring = is_addition || hopo_possible;
DrawTap(tn, args.column, NoteRowToVisibleBeat(m_pPlayerState, tap_row),
DrawTap(tn, column, NoteRowToVisibleBeat(m_pPlayerState, tap_row),
hold_begins_on_this_beat, roll_begins_on_this_beat,
use_addition_coloring,
in_selection_range ? args.selection_glow : args.fail_fade,
@@ -1064,6 +1065,64 @@ void NoteDisplay::DrawTap(const TapNote& tn, int iCol, float fBeat,
pActor->PlayCommand( "UnsetAttack" );
}
void NoteColumnRenderer::DrawPrimitives()
{
bool any_upcoming= false;
// Build lists of holds and taps for each player number, then pass those
// lists to the displays to draw.
// The vector in the NUM_PlayerNumber slot should stay empty, not worth
// optimizing it out. -Kyz
vector<vector<NoteData::TrackMap::const_iterator> > holds(PLAYER_INVALID+1);
vector<vector<NoteData::TrackMap::const_iterator> > taps(PLAYER_INVALID+1);
NoteData::TrackMap::const_iterator begin, end;
m_render_args->note_data->GetTapNoteRangeInclusive(m_column,
m_render_args->first_row, m_render_args->last_row+1, begin, end);
for(; begin != end; ++begin)
{
TapNote const& tn= begin->second;
switch(tn.type)
{
case TapNoteType_Empty:
continue;
case TapNoteType_Tap:
case TapNoteType_HoldTail:
case TapNoteType_Mine:
case TapNoteType_Lift:
case TapNoteType_Attack:
case TapNoteType_AutoKeysound:
case TapNoteType_Fake:
if(!tn.result.bHidden)
{
taps[tn.pn].push_back(begin);
}
break;
case TapNoteType_HoldHead:
if(tn.HoldResult.hns != HNS_Held)
{
holds[tn.pn].push_back(begin);
}
break;
}
}
#define DTS_INNER(pn, tap_set, draw_func, disp) \
if(!tap_set[pn].empty()) \
{ \
any_upcoming|= disp->draw_func(*m_render_args, m_column, tap_set[pn]); \
}
#define DRAW_TAP_SET(tap_set, draw_func) \
FOREACH_PlayerNumber(pn) \
{ \
DTS_INNER(pn, tap_set, draw_func, m_displays[pn]); \
}
DRAW_TAP_SET(holds, DrawHoldsInRange);
DTS_INNER(PLAYER_INVALID, holds, DrawHoldsInRange, m_displays[PLAYER_INVALID]);
DRAW_TAP_SET(taps, DrawTapsInRange);
DTS_INNER(PLAYER_INVALID, taps, DrawTapsInRange, m_displays[PLAYER_INVALID]);
#undef DTS_INNER
#undef DRAW_TAP_SET
m_render_args->receptor_row->SetNoteUpcoming(m_column, any_upcoming);
}
/*
* (c) 2001-2006 Brian Bugh, Ben Nordstrom, Chris Danford, Steve Checkoway
* All rights reserved.