unused
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@@ -287,15 +287,6 @@ Actor *MakeVisualization( const RString &sVisPath )
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return pFrame;
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}
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Actor *MakeMovie( const RString &sMoviePath )
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{
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Sprite *pSprite = new Sprite;
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pSprite->LoadBG( sMoviePath );
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pSprite->StretchTo( FullScreenRectF );
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pSprite->EnableAnimation( false );
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return pSprite;
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}
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bool BackgroundImpl::Layer::CreateBackground( const Song *pSong, const BackgroundDef &bd )
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{
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ASSERT( m_BGAnimations.find(bd) == m_BGAnimations.end() );
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