fix wrong defalt player name shown
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@@ -396,7 +396,7 @@ void ScreenOptions::Init( InputMode im, OptionRowData OptionRows[], int iNumOpti
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* the player name is meaningful. Otherwise, we're probably in the system menu. */
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if( GAMESTATE->m_CurStyle != STYLE_INVALID )
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{
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FOREACH_PlayerNumber( p )
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FOREACH_HumanPlayer( p )
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{
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m_textPlayerName[p].LoadFromFont( THEME->GetPathToF( "ScreenOptions player") );
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m_textPlayerName[p].SetName( ssprintf("PlayerNameP%i",p+1) );
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