diff --git a/stepmania/src/ScreenOptions.cpp b/stepmania/src/ScreenOptions.cpp index f7c09cd315..3acf931817 100644 --- a/stepmania/src/ScreenOptions.cpp +++ b/stepmania/src/ScreenOptions.cpp @@ -396,7 +396,7 @@ void ScreenOptions::Init( InputMode im, OptionRowData OptionRows[], int iNumOpti * the player name is meaningful. Otherwise, we're probably in the system menu. */ if( GAMESTATE->m_CurStyle != STYLE_INVALID ) { - FOREACH_PlayerNumber( p ) + FOREACH_HumanPlayer( p ) { m_textPlayerName[p].LoadFromFont( THEME->GetPathToF( "ScreenOptions player") ); m_textPlayerName[p].SetName( ssprintf("PlayerNameP%i",p+1) );