update lua docs
This commit is contained in:
+36
-7
@@ -42,10 +42,10 @@
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<Function name='GamePrefAutoSetStyle'/>
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<Function name='GamePrefComboOnRolls'/>
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<Function name='GamePrefComboUnderField'/>
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<Function name='GamePrefDefaultFail'/>
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<Function name='GamePrefNotePosition'/>
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<Function name='GetCoursesToShowRanking'/>
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<Function name='GetCustomDifficulty'/>
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<Function name='GetDefaultArrowSpacing'/>
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<Function name='GetDefaultOptionLines'/>
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<Function name='GetDirectRadar'/>
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<Function name='GetEditModeSubScreens'/>
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@@ -177,11 +177,11 @@
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<Function name='TrailToCustomDifficulty'/>
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<Function name='URLEncode'/>
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<Function name='UnlockRewardTypeToLocalizedString'/>
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<Function name='UserPrefAdjustSpeed'/>
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<Function name='UserPrefAutoSetStyle'/>
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<Function name='UserPrefComboOnRolls'/>
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<Function name='UserPrefComboUnderField'/>
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<Function name='UserPrefFlashyCombo'/>
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<Function name='UserPrefGameplayFooter'/>
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<Function name='UserPrefGameplayShowScore'/>
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<Function name='UserPrefGameplayShowStepsDisplay'/>
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<Function name='UserPrefLongFail'/>
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@@ -672,6 +672,7 @@
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<Function name='AnyPlayerHasRankingFeats'/>
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<Function name='ApplyGameCommand'/>
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<Function name='ClearStageModifiersIllegalForCourse'/>
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<Function name='Dopefish'/>
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<Function name='EnoughCreditsToJoin'/>
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<Function name='Env'/>
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<Function name='GetCharacter'/>
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@@ -801,6 +802,10 @@
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<Class base='ActorFrame' name='HoldJudgment'>
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<Function name='LoadFromMultiPlayer'/>
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</Class>
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<Class name='InputFilter'>
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<Function name='GetMouseX'/>
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<Function name='GetMouseY'/>
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</Class>
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<Class base='ActorFrame' name='LifeMeter'>
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<Function name='GetLife'/>
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<Function name='IsFailing'/>
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@@ -826,6 +831,9 @@
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<Class name='MessageManager'>
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<Function name='Broadcast'/>
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</Class>
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<Class base='ActorFrame' name='MeterDisplay'>
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<Function name='SetStreamWidth'/>
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</Class>
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<Class base='ActorFrame' name='ModIconRow'>
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<Function name='Load'/>
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</Class>
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@@ -856,9 +864,11 @@
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<Class base='ActorFrame' name='OptionRow'>
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<Function name='FirstItemGoesDown'/>
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<Function name='GetChoiceInRowWithFocus'/>
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<Function name='GetLayoutType'/>
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<Function name='GetName'/>
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<Function name='GetNumChoices'/>
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<Function name='GetRowTitle'/>
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<Function name='GetSelectType'/>
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<Function name='HasFocus'/>
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<Function name='OneChoiceForAllPlayers'/>
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</Class>
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@@ -876,6 +886,9 @@
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<Function name='GetLifeMeter'/>
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<Function name='GetStepsQueueWrapped'/>
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</Class>
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<Class name='PlayerOptions'>
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<Function name='GetNoteSkin'/>
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</Class>
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<Class name='PlayerStageStats'>
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<Function name='FullCombo'/>
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<Function name='FullComboOfScore'/>
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@@ -917,6 +930,7 @@
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<Function name='GetPlayerNumber'/>
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<Function name='GetPlayerOptions'/>
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<Function name='GetPlayerOptionsArray'/>
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<Function name='GetPlayerOptionsString'/>
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<Function name='SetPlayerOptions'/>
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</Class>
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<Class name='PrefsManager'>
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@@ -1100,6 +1114,7 @@
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</Class>
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<Class base='ScreenWithMenuElements' name='ScreenSelectMusic'>
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<Function name='GetGoToOptions'/>
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<Function name='GetMusicWheel'/>
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<Function name='setupcoursestagemods'/>
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<Function name='setupmusicstagemods'/>
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</Class>
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@@ -1245,6 +1260,7 @@
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</Class>
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<Class name='Steps'>
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<Function name='GetAuthorCredit'/>
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<Function name='GetChartStyle'/>
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<Function name='GetDescription'/>
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<Function name='GetDifficulty'/>
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<Function name='GetFilename'/>
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@@ -1353,6 +1369,8 @@
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<Function name='UnlockEntryIndex'/>
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</Class>
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<Class base='ActorFrame' name='WheelBase'>
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<Function name='GetCurrentIndex'/>
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<Function name='GetNumItems'/>
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<Function name='GetWheelItem'/>
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<Function name='IsLocked'/>
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<Function name='IsSettled'/>
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@@ -1583,6 +1601,10 @@
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<EnumValue name=''JudgmentLine_Held'' value='6'/>
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<EnumValue name=''JudgmentLine_MaxCombo'' value='7'/>
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</Enum>
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<Enum name='LayoutType'>
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<EnumValue name=''LayoutType_ShowAllInRow'' value='0'/>
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<EnumValue name=''LayoutType_ShowOneInRow'' value='1'/>
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</Enum>
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<Enum name='LightsMode'>
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<EnumValue name=''LightsMode_Attract'' value='0'/>
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<EnumValue name=''LightsMode_Joining'' value='1'/>
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@@ -1696,9 +1718,10 @@
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<EnumValue name=''PaneCategory_Mines'' value='4'/>
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<EnumValue name=''PaneCategory_Hands'' value='5'/>
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<EnumValue name=''PaneCategory_Lifts'' value='6'/>
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<EnumValue name=''PaneCategory_MachineHighScore'' value='7'/>
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<EnumValue name=''PaneCategory_MachineHighName'' value='8'/>
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<EnumValue name=''PaneCategory_ProfileHighScore'' value='9'/>
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<EnumValue name=''PaneCategory_Fakes'' value='7'/>
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<EnumValue name=''PaneCategory_MachineHighScore'' value='8'/>
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<EnumValue name=''PaneCategory_MachineHighName'' value='9'/>
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<EnumValue name=''PaneCategory_ProfileHighScore'' value='10'/>
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</Enum>
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<Enum name='PeakComboAward'>
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<EnumValue name=''PeakComboAward_1000'' value='0'/>
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@@ -1752,6 +1775,7 @@
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<EnumValue name=''RadarCategory_Hands'' value='9'/>
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<EnumValue name=''RadarCategory_Rolls'' value='10'/>
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<EnumValue name=''RadarCategory_Lifts'' value='11'/>
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<EnumValue name=''RadarCategory_Fakes'' value='12'/>
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</Enum>
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<Enum name='RandomBackgroundMode'>
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<EnumValue name=''RandomBackgroundMode_Off'' value='0'/>
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@@ -1779,6 +1803,11 @@
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<EnumValue name=''ScreenType_Gameplay'' value='2'/>
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<EnumValue name=''ScreenType_SystemMenu'' value='3'/>
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</Enum>
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<Enum name='SelectType'>
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<EnumValue name=''SelectType_SelectOne'' value='0'/>
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<EnumValue name=''SelectType_SelectMultiple'' value='1'/>
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<EnumValue name=''SelectType_SelectNone'' value='2'/>
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</Enum>
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<Enum name='ShowDancingCharacters'>
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<EnumValue name=''ShowDancingCharacters_Off'' value='0'/>
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<EnumValue name=''ShowDancingCharacters_Random'' value='1'/>
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@@ -1963,6 +1992,6 @@
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<Constant name='sGame' value=''dance''/>
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<Constant name='top' value=''VertAlign_Top''/>
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</Constants>
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<Version>sm-ssc v1.2.2</Version>
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<Date>2011-02-21</Date>
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<Version>sm-ssc v1.2.3</Version>
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<Date>2011-03-15</Date>
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</Lua>
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@@ -1526,6 +1526,9 @@
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<Function name='EnoughCreditsToJoin' return='bool' arguments=''>
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Returns <code>true</code> if enough credits have been inserted to join.
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</Function>
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<Function name='Dopefish' sm-ssc='true' return='bool' arguments=''>
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fishpolk.mid; See also: Rise of the Triad
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</Function>
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<Function name='Env' return='table' arguments=''>
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Returns the environment table. See <Link class='GameCommand' />.
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</Function>
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@@ -1898,6 +1901,14 @@
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Loads the HoldJudgment for the specified MultiPlayer.
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</Function>
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</Class>
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<Class name='InputFilter'>
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<Function name='GetMouseX' sm-ssc='true' return='float' arguments=''>
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Returns the X position of the mouse.
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</Function>
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<Function name='GetMouseY' sm-ssc='true' return='float' arguments=''>
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Returns the Y position of the mouse.
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</Function>
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</Class>
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<Class name='LifeMeter'>
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<Function name='GetLife' return='float' arguments=''>
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Returns the amount of life left in the LifeMeter as a float in the range 0..1.
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@@ -1964,7 +1975,7 @@
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</Class>
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<Class name='MeterDisplay'>
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<Function name='SetStreamWidth' return='void' arguments='float fWidth'>
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Sets the width of the MeterDisplay to <code>fWidth</code>.
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</Function>
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</Class>
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<Class name='Model'>
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@@ -2045,6 +2056,9 @@
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<Function name='GetChoiceInRowWithFocus' sm-ssc='true' return='int' arguments='PlayerNumber pn'>
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Returns an index of the choice in the row that player <code>pn</code> is on.
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</Function>
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<Function name='GetLayoutType' sm-ssc='true' return='LayoutType' arguments=''>
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Returns the OptionRow's layout type.
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</Function>
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<Function name='GetName' sm-ssc='true' return='string' arguments=''>
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Returns the name of the OptionRow.
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</Function>
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@@ -2054,6 +2068,9 @@
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<Function name='GetRowTitle' sm-ssc='true' return='string' arguments=''>
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Returns the row title string.
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</Function>
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<Function name='GetSelectType' sm-ssc='true' return='SelectType' arguments=''>
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Returns the OptionRow's select type.
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</Function>
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<Function name='HasFocus' sm-ssc='true' return='bool' arguments='PlayerNumber pn'>
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Returns <code>true</code> if this row is focused by player <code>pn</code>.
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</Function>
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@@ -2080,6 +2097,11 @@
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</Function>
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</Class>
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<Class name='PlayerOptions'>
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<Function name='GetNoteSkin' sm-ssc='true' return='string' arguments=''>
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Returns the current NoteSkin set in the PlayerOptions.
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</Function>
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</Class>
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<Class name='PlayerStageStats'>
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<Function name='FullCombo' return='bool' arguments=''>
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Returns <code>true</code> if a full combo (TNS_W3 and up) was obtained.
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@@ -2208,8 +2230,11 @@
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<Function name='GetPlayerNumber' return='PlayerNumber' arguments=''>
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Returns the player number for this PlayerState.
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</Function>
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<Function name='GetPlayerOptions' return='string' arguments='ModsLevel ml'>
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Returns a string of player options for the specified ModsLevel.
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<Function name='GetPlayerOptions' renamed='true' return='PlayerOptions' arguments='ModsLevel ml'>
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Returns a PlayerOptions object for the specified ModsLevel.
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</Function>
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<Function name='GetPlayerOptionsString' sm-ssc='true' return='string' arguments='ModsLevel ml'>
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Returns a string of player options for the specified ModsLevel. (was GetPlayerOptions in v1.2.2 and prior)
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</Function>
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<Function name='GetPlayerOptionsArray' return='{string}' arguments='ModsLevel ml'>
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Returns a table of strings, containing the player options for the specified ModsLevel.
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@@ -2667,6 +2692,9 @@
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<Function name='GetGoToOptions' return='bool' arguments=''>
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Returns <code>true</code> if the player is going to the options screen.
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</Function>
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<Function name='GetMusicWheel' sm-ssc='true' return='MusicWheel' arguments=''>
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Returns the MusicWheel used on this screen.
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</Function>
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<Function name='setupcoursestagemods' theme='_fallback' return='void' arguments=''>
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[02 StageMods.lua] Sets up modifiers for course modes.
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</Function>
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@@ -3059,12 +3087,15 @@
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</Function>
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</Class>
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<Class name='Steps'>
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<Function name='GetDescription' return='string' arguments=''>
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Returns the Steps description.
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</Function>
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<Function name='GetAuthorCredit' return='string' arguments=''>
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Returns the author that made that particular Steps pattern.
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</Function>
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<Function name='GetChartStyle' sm-ssc='true' return='string' arguments=''>
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Returns the Chart Style for this Steps.
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</Function>
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<Function name='GetDescription' return='string' arguments=''>
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Returns the Steps description.
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</Function>
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<Function name='GetDifficulty' return='Difficulty' arguments=''>
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Returns the Steps difficulty.
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</Function>
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@@ -3342,6 +3373,12 @@
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</Function>
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</Class>
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<Class name='WheelBase'>
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<Function name='GetCurrentIndex' sm-ssc='true' return='int' arguments=''>
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Returns the wheel's current index.
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</Function>
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<Function name='GetNumItems' sm-ssc='true' return='int' arguments=''>
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Returns the total number of items in the wheel.
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</Function>
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<Function name='GetWheelItem' return='WheelItemBaseData' arguments='int iIndex'>
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Returns the WheelItem at index <code>iIndex</code>.
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</Function>
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