it begins.
This commit is contained in:
@@ -1,24 +1,8 @@
|
||||
local function CreditsText( pn )
|
||||
function update(self)
|
||||
local str = ScreenSystemLayerHelpers.GetCreditsMessage(pn);
|
||||
self:settext(str);
|
||||
end
|
||||
|
||||
function UpdateVisible(self)
|
||||
local screen = SCREENMAN:GetTopScreen();
|
||||
local bShow = true;
|
||||
if screen then
|
||||
local sClass = screen:GetName();
|
||||
bShow = THEME:GetMetric( sClass, "ShowCreditDisplay" );
|
||||
end
|
||||
|
||||
self:visible( bShow );
|
||||
end
|
||||
|
||||
local text = LoadFont(Var "LoadingScreen","credits") .. {
|
||||
InitCommand=function(self)
|
||||
self:name("Credits" .. PlayerNumberToString(pn))
|
||||
ActorUtil.LoadAllCommandsAndSetXY(self,Var "LoadingScreen");
|
||||
-- ActorUtil.LoadAllCommandsAndSetXY(self,Var "LoadingScreen");
|
||||
end;
|
||||
UpdateTextCommand=function(self)
|
||||
local str = ScreenSystemLayerHelpers.GetCreditsMessage(pn);
|
||||
@@ -33,40 +17,74 @@ local function CreditsText( pn )
|
||||
end
|
||||
|
||||
self:visible( bShow );
|
||||
end;
|
||||
--[[ RefreshCreditTextMessageCommand=update;
|
||||
CoinInsertedMessageCommand=update;
|
||||
PlayerJoinedMessageCommand=update;
|
||||
ScreenChangedMessageCommand=UpdateVisible; --]]
|
||||
end
|
||||
};
|
||||
return text;
|
||||
end;
|
||||
--
|
||||
local t = Def.ActorFrame {
|
||||
CreditsText( PLAYER_1 );
|
||||
CreditsText( PLAYER_2 );
|
||||
Def.ActorFrame {
|
||||
Def.Quad {
|
||||
InitCommand=cmd(zoomtowidth,SCREEN_WIDTH;zoomtoheight,30;horizalign,left;vertalign,top;y,SCREEN_TOP;diffuse,color("0,0,0,0"));
|
||||
OnCommand=cmd(finishtweening;diffusealpha,0.85;);
|
||||
OffCommand=cmd(sleep,3;linear,0.5;diffusealpha,0;);
|
||||
};
|
||||
LoadFont("Common","Normal") .. {
|
||||
Name="Text";
|
||||
InitCommand=cmd(maxwidth,750;horizalign,left;vertalign,top;y,SCREEN_TOP+10;x,SCREEN_LEFT+10;shadowlength,1;diffusealpha,0;);
|
||||
OnCommand=cmd(finishtweening;diffusealpha,1;zoom,0.5);
|
||||
OffCommand=cmd(sleep,3;linear,0.5;diffusealpha,0;);
|
||||
};
|
||||
SystemMessageMessageCommand = function(self, params)
|
||||
self:GetChild("Text"):settext( params.Message );
|
||||
self:playcommand( "On" );
|
||||
if params.NoAnimate then
|
||||
self:finishtweening();
|
||||
end
|
||||
self:playcommand( "Off" );
|
||||
end;
|
||||
HideSystemMessageMessageCommand = cmd(finishtweening);
|
||||
local function PlayerPane( PlayerNumber )
|
||||
local t = Def.ActorFrame {
|
||||
InitCommand=function(self)
|
||||
self:name("PlayerPane" .. PlayerNumberToString(PlayerNumber));
|
||||
-- ActorUtil.LoadAllCommandsAndSetXY(self,Var "LoadingScreen");
|
||||
end
|
||||
};
|
||||
t[#t+1] = Def.ActorFrame {
|
||||
Name = "Background";
|
||||
Def.Quad {
|
||||
InitCommand=cmd(zoomto,160,28;queuecommand,"On");
|
||||
OnCommand=cmd(diffuse,PlayerColor(PlayerNumber);fadebottom,1);
|
||||
};
|
||||
};
|
||||
t[#t+1] = LoadFont("Common","Normal") .. {
|
||||
Name = "PlayerText";
|
||||
InitCommand=cmd(x,-60;maxwidth,80/0.5;zoom,0.5;queuecommand,"On");
|
||||
OnCommand=cmd(playcommand,"Set");
|
||||
SetCommand=function(self)
|
||||
local profile = PROFILEMAN:GetProfile( PlayerNumber) or PROFILEMAN:GetMachineProfile()
|
||||
if profile then
|
||||
self:settext( profile:GetDisplayName() );
|
||||
else
|
||||
self:settext( "NoProf" );
|
||||
end
|
||||
end;
|
||||
};
|
||||
return t
|
||||
end
|
||||
--
|
||||
local t = Def.ActorFrame {}
|
||||
|
||||
-- Credits
|
||||
t[#t+1] = Def.ActorFrame {
|
||||
--[[ PlayerPane( PLAYER_1 ) .. {
|
||||
InitCommand=cmd(x,scale(0.125,0,1,SCREEN_LEFT,SCREEN_WIDTH);y,SCREEN_BOTTOM-16)
|
||||
}; --]]
|
||||
CreditsText( PLAYER_1 );
|
||||
CreditsText( PLAYER_2 );
|
||||
};
|
||||
-- Text
|
||||
t[#t+1] = Def.ActorFrame {
|
||||
Def.Quad {
|
||||
InitCommand=cmd(zoomtowidth,SCREEN_WIDTH;zoomtoheight,30;horizalign,left;vertalign,top;y,SCREEN_TOP;diffuse,color("0,0,0,0"));
|
||||
OnCommand=cmd(finishtweening;diffusealpha,0.85;);
|
||||
OffCommand=cmd(sleep,3;linear,0.5;diffusealpha,0;);
|
||||
};
|
||||
LoadFont("Common","Normal") .. {
|
||||
Name="Text";
|
||||
InitCommand=cmd(maxwidth,750;horizalign,left;vertalign,top;y,SCREEN_TOP+10;x,SCREEN_LEFT+10;shadowlength,1;diffusealpha,0;);
|
||||
OnCommand=cmd(finishtweening;diffusealpha,1;zoom,0.5);
|
||||
OffCommand=cmd(sleep,3;linear,0.5;diffusealpha,0;);
|
||||
};
|
||||
SystemMessageMessageCommand = function(self, params)
|
||||
self:GetChild("Text"):settext( params.Message );
|
||||
self:playcommand( "On" );
|
||||
if params.NoAnimate then
|
||||
self:finishtweening();
|
||||
end
|
||||
self:playcommand( "Off" );
|
||||
end;
|
||||
HideSystemMessageMessageCommand = cmd(finishtweening);
|
||||
};
|
||||
-- Aux
|
||||
t[#t+1] = LoadActor(THEME:GetPathB("ScreenSystemLayer","aux"));
|
||||
|
||||
return t;
|
||||
|
||||
@@ -542,13 +542,13 @@ FooterOffCommand=
|
||||
ShowHelp=true
|
||||
HelpX=SCREEN_CENTER_X
|
||||
HelpY=SCREEN_BOTTOM-16
|
||||
HelpOnCommand=SetSecsBetweenSwitches,4;shadowlength,1;strokecolor,Color("Black");draworder,105;zoomy,0;linear,0.175;zoom,1*0.675;maxwidth,(640*0.75)/0.5;
|
||||
HelpOnCommand=SetSecsBetweenSwitches,4;zoom,0.675;maxwidth,480/0.675;shadowlength,1;strokecolor,Color("Black");draworder,105;zoomy,0;zoom,1*0.675;linear,0.175
|
||||
HelpOffCommand=linear,0.175;zoomy,0
|
||||
|
||||
AlternateHelpDisplayX=SCREEN_CENTER_X
|
||||
AlternateHelpDisplayY=SCREEN_BOTTOM-16
|
||||
# AlternateHelpDisplayOnCommand=draworder,105;
|
||||
AlternateHelpDisplayOnCommand=SetSecsBetweenSwitches,4;shadowlength,1;strokecolor,Color("Black");draworder,105;zoomy,0;linear,0.175;zoom,1*0.675;maxwidth,(640*0.75)/0.5;;diffusealpha,0
|
||||
AlternateHelpDisplayOnCommand=SetSecsBetweenSwitches,4;zoom,0.675;maxwidth,480/0.675;shadowlength,1;strokecolor,Color("Black");draworder,105;zoomy,0;linear,0.175;zoom,1*0.675;diffusealpha,0
|
||||
AlternateHelpDisplayOffCommand=linear,0.175;zoomy,0
|
||||
|
||||
TimerX=SCREEN_RIGHT-36-4
|
||||
@@ -836,14 +836,14 @@ SelectMenuAvailable=true
|
||||
# ModeMenuAvailable=(getenv(sMode) == Normal)
|
||||
# HelpDisplay has things added here to make sure it disappears for another
|
||||
# actor, which we defined in this screens decorations.
|
||||
HelpSelectMenuOpenedMessageCommand=basezoom,0.75;finishtweening;zoom,1;bouncebegin,0.25;diffusealpha,0;zoom,0.75
|
||||
HelpSelectMenuClosedMessageCommand=basezoom,0.75;finishtweening;zoom,1.25;bounceend,0.125;diffusealpha,1;zoom,1
|
||||
HelpSelectMenuOpenedMessageCommand=stoptweening;maxwidth,480/0.675;zoom,0.675;accelerate,0.125;diffusealpha,0;zoom,0.675*0.75;
|
||||
HelpSelectMenuClosedMessageCommand=stoptweening;maxwidth,480/0.675;zoom,0.675*0.75;bouncebegin,0.125;diffusealpha,1;zoom,0.675
|
||||
# Clone everything from HelpDisplay: we're lazy
|
||||
ShowAlternateHelpDisplay=true
|
||||
# AlternateHelpDisplaySelectMenuOpenedMessageCommand=stoptweening;y,SCREEN_BOTTOM-16;accelerate,0.0725/2;y,SCREEN_BOTTOM-16-16;diffusealpha,1;decelerate,0.0725/2;y,SCREEN_BOTTOM-16-32;
|
||||
# AlternateHelpDisplaySelectMenuClosedMessageCommand=stoptweening;y,SCREEN_BOTTOM-16;smooth,0.125;y,SCREEN_BOTTOM-16;diffusealpha,0;
|
||||
AlternateHelpDisplaySelectMenuOpenedMessageCommand=basezoom,0.75;finishtweening;zoom,1;bouncebegin,0.125;diffusealpha,1;zoom,1
|
||||
AlternateHelpDisplaySelectMenuClosedMessageCommand=basezoom,0.75;finishtweening;zoom,1;bounceend,0.25;diffusealpha,0;zoom,0.75
|
||||
AlternateHelpDisplaySelectMenuOpenedMessageCommand=stoptweening;maxwidth,480/0.675;zoom,0.675*1.25;bounceend,0.2;diffusealpha,1;zoom,0.675;
|
||||
AlternateHelpDisplaySelectMenuClosedMessageCommand=stoptweening;maxwidth,480/0.675;zoom,0.675;accelerate,0.125;diffusealpha,0;zoom,0.675*0.75;
|
||||
#
|
||||
MusicWheelX=SCREEN_CENTER_X+160
|
||||
MusicWheelY=SCREEN_CENTER_Y
|
||||
|
||||
Reference in New Issue
Block a user