fix scrollbar oddness when there are exactly NUM_WHEEL_ITEMS

onscreen
This commit is contained in:
Glenn Maynard
2003-04-20 02:02:58 +00:00
parent 41a82fa069
commit 6316f789ac
+1 -1
View File
@@ -646,7 +646,7 @@ void MusicWheel::UpdateScrollbar()
int total_num_items = m_CurWheelItemData.size();
float item_at=m_iSelection - m_fPositionOffsetFromSelection;
if(NUM_WHEEL_ITEMS > total_num_items) {
if(NUM_WHEEL_ITEMS >= total_num_items) {
m_ScrollBar.SetPercentage( 0, 1 );
} else {
float size = float(NUM_WHEEL_ITEMS) / total_num_items;