make some data private
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@@ -26,6 +26,7 @@ class Course
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CString m_asDescriptions[MAX_COURSE_STAGES];
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CString m_asModifiers[MAX_COURSE_STAGES]; // set player and song options from these
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Song* m_apSongs[MAX_COURSE_STAGES];
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int m_iStages;
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public:
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Course();
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@@ -33,7 +34,6 @@ public:
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CString m_sName;
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CString m_sBannerPath;
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CString m_sCDTitlePath;
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int m_iStages;
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bool m_bRepeat; // repeat after last song?
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bool m_bRandomize; // play the songs in a random order
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