remove debug cruft

This commit is contained in:
Glenn Maynard
2005-05-17 21:32:16 +00:00
parent fc9a003562
commit 62c4bb2702
-5
View File
@@ -1102,13 +1102,9 @@ void ScreenGameplay::LoadLights()
vector<CString> asDifficulties;
split( sDifficulty, ",", asDifficulties );
LOG->Trace( "xxx %i", asDifficulties.size() );
Difficulty d1 = DIFFICULTY_INVALID;
if( asDifficulties.size() > 0 )
{
d1 = StringToDifficulty( asDifficulties[0] );
LOG->Trace( "d1 %i", d1 );
}
pSteps = GAMESTATE->m_pCurSong->GetClosestNotes( GAMESTATE->GetCurrentStyle()->m_StepsType, d1 );
// If we can't find anything at all, stop.
@@ -1121,7 +1117,6 @@ void ScreenGameplay::LoadLights()
if( asDifficulties.size() > 1 )
{
Difficulty d2 = StringToDifficulty( asDifficulties[1] );
LOG->Trace( "d2 %i", d2 );
const Steps *pSteps2 = GAMESTATE->m_pCurSong->GetClosestNotes( GAMESTATE->GetCurrentStyle()->m_StepsType, d2 );
if( pSteps != NULL && pSteps2 != NULL && pSteps != pSteps2 )
{