OpenGL checkin. Movie textures, texture stretch, texture dither, and 16 bit textures are broken.

This commit is contained in:
Chris Danford
2002-11-11 04:53:31 +00:00
parent 8f4e1a1675
commit 628dea9da7
116 changed files with 1087 additions and 2612 deletions
+2 -1
View File
@@ -14,6 +14,7 @@
#include "TransitionStarWipe.h"
#include "GameConstantsAndTypes.h"
#include "PrefsManager.h"
#include "ThemeManager.h"
TransitionStarWipe::TransitionStarWipe()
@@ -70,7 +71,7 @@ void TransitionStarWipe::DrawPrimitives()
SCREEN_WIDTH+SCREEN_HEIGHT/2 - x_offset + x_tilt;
m_sprStar.SetRotation( bIsAnEvenRow ? D3DX_PI : 0.0f ); // flip the sprite
m_sprStar.SetRotation( bIsAnEvenRow ? PI : 0.0f ); // flip the sprite
m_sprStar.SetXY( bIsAnEvenRow?x-1.0f:x+0.0f, bIsAnEvenRow?y-1.0f:y+0.0f ); // fudge. The rotation makes it off center
m_sprStar.Draw();