OpenGL checkin. Movie textures, texture stretch, texture dither, and 16 bit textures are broken.
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@@ -68,6 +68,7 @@ protected:
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CString m_sSpritePath;
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RageTexture* m_pTexture;
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bool m_bDrawIfTextureNull;
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CString m_sTexturePath;
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int m_iStateToFrame[MAX_SPRITE_STATES]; // array of indicies into m_rectBitmapFrames
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