OpenGL checkin. Movie textures, texture stretch, texture dither, and 16 bit textures are broken.
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@@ -19,6 +19,7 @@
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#include "AnnouncerManager.h"
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#include "GameState.h"
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#include "RageMusic.h"
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#include "ThemeManager.h"
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const float LOCK_INPUT_TIME = 0.30f; // lock input while waiting for tweening to complete
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