OpenGL checkin. Movie textures, texture stretch, texture dither, and 16 bit textures are broken.

This commit is contained in:
Chris Danford
2002-11-11 04:53:31 +00:00
parent 8f4e1a1675
commit 628dea9da7
116 changed files with 1087 additions and 2612 deletions
+7 -10
View File
@@ -16,15 +16,12 @@
#include "GameConstantsAndTypes.h"
#include "PrefsManager.h"
#include "Quad.h"
#include "ThemeManager.h"
#include "RageNetwork.h"
ScreenSandbox::ScreenSandbox()
{
m_text.LoadFromFont( THEME->GetPathTo("Fonts","normal") );
m_text.SetXY( CENTER_X, CENTER_Y );
this->AddChild( &m_text );
// m_Menu.Load(
// THEME->GetPathTo(GRAPHIC_SELECT_STYLE_BACKGROUND),
// THEME->GetPathTo(GRAPHIC_SELECT_STYLE_TOP_EDGE),
@@ -34,7 +31,10 @@ ScreenSandbox::ScreenSandbox()
// this->AddChild( &m_Menu );
// m_Menu.TweenOnScreenFromBlack( SM_None );
//this->AddChild( &m_spr );
m_sprite.Load( THEME->GetPathTo("Graphics","title menu logo dance") );
m_sprite.SetXY( CENTER_X, CENTER_Y );
m_sprite.SetEffectGlowing();
this->AddChild( &m_sprite );
}
@@ -44,10 +44,6 @@ void ScreenSandbox::Update( float fDeltaTime )
CArray<Packet,Packet> aPackets;
NETWORK->Recv( aPackets );
for( unsigned int i=0; i<aPackets.size(); i++ )
{
m_text.SetText( "Message received." );
}
}
void ScreenSandbox::DrawPrimitives()
@@ -66,7 +62,8 @@ void ScreenSandbox::Input( const DeviceInput& DeviceI, const InputEventType type
switch( DeviceI.button )
{
case DIK_LEFT:
m_text.SetText( "Message sent." );
break;
case DIK_RIGHT:
break;
case DIK_T:
break;