OpenGL checkin. Movie textures, texture stretch, texture dither, and 16 bit textures are broken.
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@@ -20,6 +20,7 @@
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#include "AnnouncerManager.h"
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#include "GameState.h"
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#include "RageMusic.h"
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#include "ThemeManager.h"
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const ScreenMessage SM_StartFadingOut = ScreenMessage(SM_User + 1);
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