OpenGL checkin. Movie textures, texture stretch, texture dither, and 16 bit textures are broken.
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@@ -26,13 +26,9 @@ RageTextureManager* TEXTUREMAN = NULL;
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//-----------------------------------------------------------------------------
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// constructor/destructor
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//-----------------------------------------------------------------------------
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RageTextureManager::RageTextureManager( RageDisplay* pScreen )
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RageTextureManager::RageTextureManager( int iTextureColorDepth, int iSecondsBeforeUnload )
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{
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assert( pScreen != NULL );
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m_pScreen = pScreen;
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m_iMaxTextureSize = 2048; // infinite size
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m_iTextureColorDepth = 16;
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m_iSecondsBeforeUnload = 60*30; // 30 mins
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SetPrefs( iTextureColorDepth, iSecondsBeforeUnload );
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}
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RageTextureManager::~RageTextureManager()
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@@ -51,7 +47,7 @@ RageTextureManager::~RageTextureManager()
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//-----------------------------------------------------------------------------
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// Load/Unload textures from disk
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//-----------------------------------------------------------------------------
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RageTexture* RageTextureManager::LoadTexture( CString sTexturePath, bool bForceReload, int iMipMaps, int iAlphaBits, bool bDither, bool bStretch )
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RageTexture* RageTextureManager::LoadTexture( CString sTexturePath )
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{
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sTexturePath.MakeLower();
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@@ -70,8 +66,6 @@ RageTexture* RageTextureManager::LoadTexture( CString sTexturePath, bool bForceR
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pTexture = p->second;
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pTexture->m_iRefCount++;
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if( bForceReload )
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pTexture->Reload( m_iMaxTextureSize, m_iTextureColorDepth, iMipMaps, iAlphaBits, bDither, bStretch );
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// LOG->Trace( "RageTextureManager: '%s' now has %d references.", sTexturePath.GetString(), pTexture->m_iRefCount );
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}
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@@ -80,10 +74,10 @@ RageTexture* RageTextureManager::LoadTexture( CString sTexturePath, bool bForceR
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CString sDrive, sDir, sFName, sExt;
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splitpath( false, sTexturePath, sDrive, sDir, sFName, sExt );
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if( sExt == "avi" || sExt == "mpg" || sExt == "mpeg" )
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pTexture = new RageMovieTexture( m_pScreen, sTexturePath, m_iMaxTextureSize, m_iTextureColorDepth, iMipMaps, iAlphaBits, bDither, bStretch );
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else
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pTexture = new RageBitmapTexture( m_pScreen, sTexturePath, m_iMaxTextureSize, m_iTextureColorDepth, iMipMaps, iAlphaBits, bDither, bStretch );
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// if( sExt == "avi" || sExt == "mpg" || sExt == "mpeg" )
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// pTexture = new RageMovieTexture( sTexturePath );
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// else
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pTexture = new RageBitmapTexture( sTexturePath );
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LOG->Trace( "RageTextureManager: Finished loading '%s'.", sTexturePath.GetString() );
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@@ -185,19 +179,14 @@ void RageTextureManager::ReloadAll()
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{
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RageTexture* pTexture = i->second;
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// this is not entirely correct. Hints are lost! XXX
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pTexture->Reload( m_iMaxTextureSize, m_iTextureColorDepth, 0 );
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pTexture->Reload(); // this is not entirely correct. Hints are lost! XXX
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}
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}
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void RageTextureManager::SetPrefs( int iMaxSize, int iTextureColorDepth, int iSecondsBeforeUnload )
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void RageTextureManager::SetPrefs( int iTextureColorDepth, int iSecondsBeforeUnload )
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{
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m_iSecondsBeforeUnload = iSecondsBeforeUnload;
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if( iMaxSize == m_iMaxTextureSize && iTextureColorDepth == m_iTextureColorDepth )
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return;
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m_iMaxTextureSize = iMaxSize;
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m_iTextureColorDepth = iTextureColorDepth;
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ASSERT( m_iMaxTextureSize >= 64 );
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ASSERT( m_iTextureColorDepth >= 16 );
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ASSERT( m_iTextureColorDepth==16 || m_iTextureColorDepth==32 );
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ReloadAll();
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}
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