OpenGL checkin. Movie textures, texture stretch, texture dither, and 16 bit textures are broken.
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@@ -15,6 +15,7 @@
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#include "GameConstantsAndTypes.h"
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#include "PrefsManager.h"
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#include "GameState.h"
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#include "ThemeManager.h"
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const float JUDGEMENT_DISPLAY_TIME = 0.8f;
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