OpenGL checkin. Movie textures, texture stretch, texture dither, and 16 bit textures are broken.
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@@ -15,8 +15,8 @@
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#include "Font.h"
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const int MAX_TEXT_LINES = 40;
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const int MAX_TEXT_CHARS = MAX_NUM_QUADS;
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const int MAX_TEXT_LINES = 40;
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const int MAX_TEXT_CHARS = 2000;
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class BitmapText : public Actor
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{
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