small cleanup
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@@ -121,8 +121,8 @@ bool CodeDetector::EnteredModeMenu( GameController controller )
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// from Pumpmania
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void CodeDetector::ChangeScrollSpeed( GameController controller, bool bIncrement )
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{
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// this shit doesn't compile, hence the #if 0 below.
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// also I bet your ass this code actually belongs in PlayerOptions.cpp
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// this doesn't compile, hence the #if 0 below.
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// also I bet this code actually belongs in PlayerOptions.cpp
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// on further inspection. -aj
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// p.s. it's m_fScrollSpeed you'll want to mess with.
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#if 0
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@@ -186,7 +186,7 @@ bool CodeDetector::DetectAndAdjustMusicOptions( GameController controller )
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for( int c=CODE_MIRROR; c<=CODE_CANCEL_ALL; c++ )
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{
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Code code = (Code)c;
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PlayerOptions po = GAMESTATE->m_pPlayerState[pn]->m_PlayerOptions.GetPreferred();
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if( EnteredCode(controller,code) )
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