This commit is contained in:
Chris Danford
2005-02-18 12:05:10 +00:00
parent 230264c873
commit 61efd1caef
+8 -7
View File
@@ -6,13 +6,6 @@
#include "LuaManager.h"
void LuaPlayerNumber(lua_State* L)
{
FOREACH_PlayerNumber( pn )
LUA->SetGlobal( ssprintf("PLAYER_%d",pn+1), pn );
}
REGISTER_WITH_LUA_FUNCTION( LuaPlayerNumber );
PlayerNumber GetNextHumanPlayer( PlayerNumber pn )
{
for( PlayerNumber p=(PlayerNumber)(pn+1); p<NUM_PLAYERS; ((int&)p)++ )
@@ -53,6 +46,14 @@ PlayerNumber GetNextPotentialCpuPlayer( PlayerNumber pn )
return PLAYER_INVALID;
}
void LuaPlayerNumber(lua_State* L)
{
FOREACH_PlayerNumber( pn )
LUA->SetGlobal( ssprintf("PLAYER_%d",pn+1), pn );
}
REGISTER_WITH_LUA_FUNCTION( LuaPlayerNumber );
/*
* (c) 2001-2004 Chris Danford, Chris Gomez
* All rights reserved.