[notesloader -> default] Mission accomplished.

This commit is contained in:
Jason Felds
2011-06-09 22:20:57 -04:00
14 changed files with 363 additions and 693 deletions
+6 -4
View File
@@ -142,8 +142,10 @@ static void StartMusic( MusicToPlay &ToPlay )
{
LOG->Trace( "Found '%s'", ToPlay.m_sTimingFile.c_str() );
Song song;
if( GetExtension(ToPlay.m_sTimingFile) == ".ssc" &&
SSCLoader::LoadFromSSCFile(ToPlay.m_sTimingFile, song) )
SSCLoader loaderSSC;
SMLoader loaderSM;
if(GetExtension(ToPlay.m_sTimingFile) == ".ssc" &&
loaderSSC.LoadFromSimfile(ToPlay.m_sTimingFile, song) )
{
ToPlay.HasTiming = true;
ToPlay.m_TimingData = song.m_SongTiming;
@@ -152,8 +154,8 @@ static void StartMusic( MusicToPlay &ToPlay )
if( pStepsCabinetLights )
pStepsCabinetLights->GetNoteData( ToPlay.m_LightsData );
}
else if( GetExtension(ToPlay.m_sTimingFile) == ".sm" &&
SMLoader::LoadFromSMFile(ToPlay.m_sTimingFile, song) )
else if(GetExtension(ToPlay.m_sTimingFile) == ".sm" &&
loaderSM.LoadFromSimfile(ToPlay.m_sTimingFile, song) )
{
ToPlay.HasTiming = true;
ToPlay.m_TimingData = song.m_SongTiming;
+10 -7
View File
@@ -32,20 +32,23 @@ bool NotesLoader::LoadFromDir( const RString &sPath, Song &out, set<RString> &Bl
vector<RString> list;
BlacklistedImages.clear();
SSCLoader::GetApplicableFiles( sPath, list );
SSCLoader loaderSSC;
loaderSSC.GetApplicableFiles( sPath, list );
if( !list.empty() )
{
if( !SSCLoader::LoadFromDir( sPath, out ) )
if( !loaderSSC.LoadFromDir( sPath, out ) )
return false;
SSCLoader::TidyUpData( out, false );
loaderSSC.TidyUpData( out, false );
return true;
}
SMALoader::GetApplicableFiles( sPath, list );
SMALoader loaderSMA;
loaderSMA.GetApplicableFiles( sPath, list );
if (!list.empty() )
return SMALoader::LoadFromDir( sPath, out );
SMLoader::GetApplicableFiles( sPath, list );
return loaderSMA.LoadFromDir( sPath, out );
SMLoader loaderSM;
loaderSM.GetApplicableFiles( sPath, list );
if (!list.empty() )
return SMLoader::LoadFromDir( sPath, out );
return loaderSM.LoadFromDir( sPath, out );
DWILoader::GetApplicableFiles( sPath, list );
if( !list.empty() )
return DWILoader::LoadFromDir( sPath, out, BlacklistedImages );
+134 -56
View File
@@ -13,10 +13,39 @@
#include "Attack.h"
#include "PrefsManager.h"
/** @brief The maximum file size for edits. */
const int MAX_EDIT_STEPS_SIZE_BYTES = 60*1024; // 60KB
bool SMLoader::LoadFromDir( const RString &sPath, Song &out )
{
vector<RString> aFileNames;
GetApplicableFiles( sPath, aFileNames );
if( aFileNames.size() > 1 )
{
// Need to break this up first.
RString tmp = "Song " + sPath + " has more than one";
LOG->UserLog(tmp, this->GetFileExtension(), "file. There can only be one!");
return false;
}
ASSERT( aFileNames.size() == 1 );
return LoadFromSimfile( sPath + aFileNames[0], out );
}
void SMLoader::LoadFromSMTokens(
float SMLoader::RowToBeat( RString line, const int rowsPerBeat )
{
RString backup = line;
Trim(line, "r");
Trim(line, "R");
if( backup != line )
{
return StringToFloat( line ) / rowsPerBeat;
}
else
{
return StringToFloat( line );
}
}
void SMLoader::LoadFromTokens(
RString sStepsType,
RString sDescription,
RString sDifficulty,
@@ -34,7 +63,7 @@ void SMLoader::LoadFromSMTokens(
Trim( sDifficulty );
Trim( sNoteData );
// LOG->Trace( "Steps::LoadFromSMTokens()" );
// LOG->Trace( "Steps::LoadFromTokens()" );
// insert stepstype hacks from GameManager.cpp here? -aj
out.m_StepsType = GAMEMAN->StringToStepsType( sStepsType );
@@ -79,11 +108,6 @@ void SMLoader::LoadFromSMTokens(
out.TidyUpData();
}
void SMLoader::GetApplicableFiles( const RString &sPath, vector<RString> &out )
{
GetDirListing( sPath + RString("*.sm"), out );
}
void SMLoader::ProcessBGChanges( Song &out, const RString &sValueName, const RString &sPath, const RString &sParam )
{
BackgroundLayer iLayer = BACKGROUND_LAYER_1;
@@ -171,10 +195,10 @@ void SMLoader::ProcessInstrumentTracks( Song &out, const RString &sParam )
}
}
bool SMLoader::ProcessBPMs( TimingData &out, const RString sParam )
bool SMLoader::ProcessBPMs( TimingData &out, const RString line, const int rowsPerBeat )
{
vector<RString> arrayBPMChangeExpressions;
split( sParam, ",", arrayBPMChangeExpressions );
split( line, ",", arrayBPMChangeExpressions );
// prepare storage variables for negative BPMs -> Warps.
float negBeat = -1;
@@ -196,7 +220,7 @@ bool SMLoader::ProcessBPMs( TimingData &out, const RString sParam )
bNotEmpty = true;
const float fBeat = StringToFloat( arrayBPMChangeValues[0] );
const float fBeat = RowToBeat( arrayBPMChangeValues[0], rowsPerBeat );
const float fNewBPM = StringToFloat( arrayBPMChangeValues[1] );
if( fNewBPM < 0.0f )
@@ -242,10 +266,10 @@ bool SMLoader::ProcessBPMs( TimingData &out, const RString sParam )
return bNotEmpty;
}
void SMLoader::ProcessStops( TimingData &out, const RString sParam )
void SMLoader::ProcessStops( TimingData &out, const RString line, const int rowsPerBeat )
{
vector<RString> arrayFreezeExpressions;
split( sParam, ",", arrayFreezeExpressions );
split( line, ",", arrayFreezeExpressions );
// Prepare variables for negative stop conversion.
float negBeat = -1;
@@ -263,7 +287,7 @@ void SMLoader::ProcessStops( TimingData &out, const RString sParam )
continue;
}
const float fFreezeBeat = StringToFloat( arrayFreezeValues[0] );
const float fFreezeBeat = RowToBeat( arrayFreezeValues[0], rowsPerBeat );
const float fFreezeSeconds = StringToFloat( arrayFreezeValues[1] );
// Process the prior stop.
@@ -308,10 +332,10 @@ void SMLoader::ProcessStops( TimingData &out, const RString sParam )
}
}
void SMLoader::ProcessDelays( TimingData &out, const RString sParam )
void SMLoader::ProcessDelays( TimingData &out, const RString line, const int rowsPerBeat )
{
vector<RString> arrayDelayExpressions;
split( sParam, ",", arrayDelayExpressions );
split( line, ",", arrayDelayExpressions );
for( unsigned f=0; f<arrayDelayExpressions.size(); f++ )
{
@@ -325,7 +349,7 @@ void SMLoader::ProcessDelays( TimingData &out, const RString sParam )
continue;
}
const float fFreezeBeat = StringToFloat( arrayDelayValues[0] );
const float fFreezeBeat = RowToBeat( arrayDelayValues[0], rowsPerBeat );
const float fFreezeSeconds = StringToFloat( arrayDelayValues[1] );
StopSegment new_seg( fFreezeBeat, fFreezeSeconds, true );
@@ -342,10 +366,10 @@ void SMLoader::ProcessDelays( TimingData &out, const RString sParam )
}
}
void SMLoader::ProcessTimeSignatures( TimingData &out, const RString sParam )
void SMLoader::ProcessTimeSignatures( TimingData &out, const RString line, const int rowsPerBeat )
{
vector<RString> vs1;
split( sParam, ",", vs1 );
split( line, ",", vs1 );
FOREACH_CONST( RString, vs1, s1 )
{
@@ -358,9 +382,9 @@ void SMLoader::ProcessTimeSignatures( TimingData &out, const RString sParam )
continue;
}
const float fBeat = StringToFloat( vs2[0] );
const float fBeat = RowToBeat( vs2[0], rowsPerBeat );
TimeSignatureSegment seg( BeatToNoteRow( fBeat ), StringToInt( vs2[1] ), StringToInt( vs2[2] ));
TimeSignatureSegment seg( fBeat, StringToInt( vs2[1] ), StringToInt( vs2[2] ));
if( fBeat < 0 )
{
@@ -384,10 +408,10 @@ void SMLoader::ProcessTimeSignatures( TimingData &out, const RString sParam )
}
}
void SMLoader::ProcessTickcounts( TimingData &out, const RString sParam )
void SMLoader::ProcessTickcounts( TimingData &out, const RString line, const int rowsPerBeat )
{
vector<RString> arrayTickcountExpressions;
split( sParam, ",", arrayTickcountExpressions );
split( line, ",", arrayTickcountExpressions );
for( unsigned f=0; f<arrayTickcountExpressions.size(); f++ )
{
@@ -401,14 +425,90 @@ void SMLoader::ProcessTickcounts( TimingData &out, const RString sParam )
continue;
}
const float fTickcountBeat = StringToFloat( arrayTickcountValues[0] );
const float fTickcountBeat = RowToBeat( arrayTickcountValues[0], rowsPerBeat );
int iTicks = clamp(atoi( arrayTickcountValues[1] ), 0, ROWS_PER_BEAT);
TickcountSegment new_seg( BeatToNoteRow(fTickcountBeat), iTicks );
TickcountSegment new_seg( fTickcountBeat, iTicks );
out.AddTickcountSegment( new_seg );
}
}
void SMLoader::ProcessSpeeds( TimingData &out, const RString line, const int rowsPerBeat )
{
vector<RString> vs1;
split( line, ",", vs1 );
FOREACH_CONST( RString, vs1, s1 )
{
vector<RString> vs2;
split( *s1, "=", vs2 );
if( vs2[0] == 0 && vs2.size() == 2 ) // First one always seems to have 2.
{
vs2.push_back("0");
}
if( vs2.size() == 3 ) // use beats by default.
{
vs2.push_back("0");
}
if( vs2.size() < 4 )
{
LOG->UserLog( "Song file", "(UNKNOWN)", "has an speed change with %i values.", (int)vs2.size() );
continue;
}
const float fBeat = RowToBeat( vs2[0], rowsPerBeat );
SpeedSegment seg( fBeat, StringToFloat( vs2[1] ), StringToFloat( vs2[2] ));
seg.SetUnit(StringToInt(vs2[3]));
if( fBeat < 0 )
{
LOG->UserLog( "Song file", "(UNKNOWN)", "has an speed change with beat %f.", fBeat );
continue;
}
if( seg.GetLength() < 0 )
{
LOG->UserLog( "Song file", "(UNKNOWN)", "has an speed change with beat %f, length %f.", fBeat, seg.GetLength() );
continue;
}
out.AddSpeedSegment( seg );
}
}
void SMLoader::ProcessFakes( TimingData &out, const RString line, const int rowsPerBeat )
{
vector<RString> arrayFakeExpressions;
split( line, ",", arrayFakeExpressions );
for( unsigned b=0; b<arrayFakeExpressions.size(); b++ )
{
vector<RString> arrayFakeValues;
split( arrayFakeExpressions[b], "=", arrayFakeValues );
// XXX: Hard to tell which file caused this.
if( arrayFakeValues.size() != 2 )
{
LOG->UserLog( "Song file", "(UNKNOWN)", "has an invalid #FAKES value \"%s\" (must have exactly one '='), ignored.",
arrayFakeExpressions[b].c_str() );
continue;
}
const float fBeat = RowToBeat( arrayFakeValues[0], rowsPerBeat );
const float fNewBeat = StringToFloat( arrayFakeValues[1] );
if(fNewBeat > 0)
out.AddFakeSegment( FakeSegment(fBeat, fNewBeat) );
else
{
LOG->UserLog( "Song file", "(UNKNOWN)", "has an invalid Fake at beat %f, BPM %f.", fBeat, fNewBeat );
}
}
}
bool SMLoader::LoadFromBGChangesString( BackgroundChange &change, const RString &sBGChangeExpression )
{
vector<RString> aBGChangeValues;
@@ -495,7 +595,7 @@ bool SMLoader::LoadFromBGChangesString( BackgroundChange &change, const RString
return aBGChangeValues.size() >= 2;
}
bool SMLoader::LoadFromSMFile( const RString &sPath, Song &out, bool bFromCache )
bool SMLoader::LoadFromSimfile( const RString &sPath, Song &out, bool bFromCache )
{
LOG->Trace( "Song::LoadFromSMFile(%s)", sPath.c_str() );
@@ -719,7 +819,7 @@ bool SMLoader::LoadFromSMFile( const RString &sPath, Song &out, bool bFromCache
}
Steps* pNewNotes = out.CreateSteps();
LoadFromSMTokens(
LoadFromTokens(
sParams[1],
sParams[2],
sParams[3],
@@ -743,33 +843,6 @@ bool SMLoader::LoadFromSMFile( const RString &sPath, Song &out, bool bFromCache
return true;
}
bool SMLoader::LoadFromDir( const RString &sPath, Song &out )
{
vector<RString> aFileNames;
GetApplicableFiles( sPath, aFileNames );
if( aFileNames.size() > 1 )
{
LOG->UserLog( "Song", sPath, "has more than one SM file. There can be only one (unless you are using TougaKiryuu's AnimeMix files somehow, which assume a different version of StepMania)!" );
return false;
/*
for( unsigned i=0; i<aFileNames.size(); i++ )
{
if(!LoadFromSMFile( sPath + aFileNames[i], out ))
return false;
}
return true;
*/
}
ASSERT( aFileNames.size() == 1 );
/* We should have at least one; if we had none, we shouldn't have been
* called to begin with. */
//ASSERT( aFileNames.size() >= 1 );
return LoadFromSMFile( sPath + aFileNames[0], out );
}
bool SMLoader::LoadEditFromFile( RString sEditFilePath, ProfileSlot slot, bool bAddStepsToSong )
{
LOG->Trace( "SMLoader::LoadEditFromFile(%s)", sEditFilePath.c_str() );
@@ -853,7 +926,7 @@ bool SMLoader::LoadEditFromMsd( const MsdFile &msd, const RString &sEditFilePath
return true;
Steps* pNewNotes = pSong->CreateSteps();
LoadFromSMTokens(
LoadFromTokens(
sParams[1], sParams[2], sParams[3], sParams[4], sParams[5], sParams[6],
*pNewNotes);
@@ -881,6 +954,11 @@ bool SMLoader::LoadEditFromMsd( const MsdFile &msd, const RString &sEditFilePath
}
void SMLoader::GetApplicableFiles( const RString &sPath, vector<RString> &out )
{
GetDirListing( sPath + RString("*" + this->GetFileExtension() ), out );
}
void SMLoader::TidyUpData( Song &song, bool bFromCache )
{
/*
+145 -21
View File
@@ -15,33 +15,157 @@ class TimingData;
* This was brought in from StepMania 4's recent betas. */
const float FAST_BPM_WARP = 9999999.f;
/** @brief Reads a Song from an .SM file. */
namespace SMLoader
{
void LoadFromSMTokens( RString sStepsType, RString sDescription, RString sDifficulty,
RString sMeter, RString sRadarValues, RString sNoteData, Steps &out );
bool LoadFromDir( const RString &sPath, Song &out );
void TidyUpData( Song &song, bool bFromCache );
/** @brief The maximum file size for edits. */
const int MAX_EDIT_STEPS_SIZE_BYTES = 60*1024; // 60KB
bool LoadFromSMFile( const RString &sPath, Song &out, bool bFromCache = false );
void GetApplicableFiles( const RString &sPath, vector<RString> &out );
bool LoadEditFromFile( RString sEditFilePath, ProfileSlot slot, bool bAddStepsToSong );
bool LoadEditFromBuffer( const RString &sBuffer, const RString &sEditFilePath, ProfileSlot slot );
bool LoadEditFromMsd( const MsdFile &msd, const RString &sEditFilePath, ProfileSlot slot, bool bAddStepsToSong );
bool LoadFromBGChangesString( BackgroundChange &change, const RString &sBGChangeExpression );
/** @brief Reads a Song from an .SM file. */
struct SMLoader
{
SMLoader() : fileExt(".sm") {}
SMLoader(RString ext) : fileExt(ext) {}
bool ProcessBPMs( TimingData &, const RString );
void ProcessStops( TimingData &, const RString );
void ProcessDelays( TimingData &, const RString );
void ProcessTimeSignatures( TimingData &, const RString );
void ProcessTickcounts( TimingData &, const RString );
void ProcessBGChanges( Song &out, const RString &sValueName,
virtual ~SMLoader() {}
/**
* @brief Attempt to load a song from a specified path.
* @param sPath a const reference to the path on the hard drive to check.
* @param out a reference to the Song that will retrieve the song information.
* @return its success or failure.
*/
virtual bool LoadFromDir( const RString &sPath, Song &out );
/**
* @brief Perform some cleanup on the loaded song.
* @param song a reference to the song that may need cleaning up.
* @param bFromCache a flag to determine if this song is loaded from a cache file.
*/
virtual void TidyUpData( Song &song, bool bFromCache );
/**
* @brief Attempt to load the specified sm file.
* @param sPath a const reference to the path on the hard drive to check.
* @param out a reference to the Song that will retrieve the song information.
* @param bFromCache a check to see if we are getting certain information from the cache file.
* @return its success or failure.
*/
virtual bool LoadFromSimfile( const RString &sPath, Song &out, bool bFromCache = false );
/**
* @brief Retrieve the list of .sm files.
* @param sPath a const reference to the path on the hard drive to check.
* @param out a vector of files found in the path.
*/
virtual void GetApplicableFiles( const RString &sPath, vector<RString> &out );
virtual bool LoadEditFromFile( RString sEditFilePath, ProfileSlot slot, bool bAddStepsToSong );
virtual bool LoadEditFromBuffer( const RString &sBuffer, const RString &sEditFilePath, ProfileSlot slot );
virtual bool LoadEditFromMsd( const MsdFile &msd, const RString &sEditFilePath, ProfileSlot slot, bool bAddStepsToSong );
virtual bool LoadFromBGChangesString(BackgroundChange &change,
const RString &sBGChangeExpression );
/**
* @brief Process the BPM Segments from the string.
* @param out the TimingData being modified.
* @param line the string in question.
* @param rowsPerBeat the number of rows per beat for this purpose.
* @return true if there was at least one segment found, false otherwise. */
bool ProcessBPMs(TimingData & out,
const RString line,
const int rowsPerBeat = -1);
/**
* @brief Process the Stop Segments from the string.
* @param out the TimingData being modified.
* @param line the string in question.
* @param rowsPerBeat the number of rows per beat for this purpose. */
void ProcessStops(TimingData & out,
const RString line,
const int rowsPerBeat = -1);
/**
* @brief Process the Delay Segments from the string.
* @param out the TimingData being modified.
* @param line the string in question.
* @param rowsPerBeat the number of rows per beat for this purpose. */
void ProcessDelays(TimingData & out,
const RString line,
const int rowsPerBeat = -1);
/**
* @brief Process the Time Signature Segments from the string.
* @param out the TimingData being modified.
* @param line the string in question.
* @param rowsPerBeat the number of rows per beat for this purpose. */
void ProcessTimeSignatures(TimingData & out,
const RString line,
const int rowsPerBeat = -1);
/**
* @brief Process the Tickcount Segments from the string.
* @param out the TimingData being modified.
* @param line the string in question.
* @param rowsPerBeat the number of rows per beat for this purpose. */
void ProcessTickcounts(TimingData & out,
const RString line,
const int rowsPerBeat = -1);
/**
* @brief Process the Speed Segments from the string.
* @param out the TimingData being modified.
* @param line the string in question.
* @param rowsPerBeat the number of rows per beat for this purpose. */
virtual void ProcessSpeeds(TimingData & out,
const RString line,
const int rowsPerBeat = -1);
virtual void ProcessCombos(TimingData & out,
const RString line,
const int rowsPerBeat = -1) {}
/**
* @brief Process the Fake Segments from the string.
* @param out the TimingData being modified.
* @param line the string in question.
* @param rowsPerBeat the number of rows per beat for this purpose. */
virtual void ProcessFakes(TimingData & out,
const RString line,
const int rowsPerBeat = -1);
virtual void ProcessBGChanges( Song &out, const RString &sValueName,
const RString &sPath, const RString &sParam );
void ProcessAttacks( Song &out, MsdFile::value_t sParams );
void ProcessInstrumentTracks( Song &out, const RString &sParam );
}
/**
* @brief Convert a row value to the proper beat value.
*
* This is primarily used for assistance with converting SMA files.
* @param line The line that contains the value.
* @param rowsPerBeat the number of rows per beat according to the original file.
* @return the converted beat value. */
float RowToBeat(RString line, const int rowsPerBeat);
protected:
/**
* @brief Process the different tokens we have available to get NoteData.
* @param stepsType The current StepsType.
* @param description The description of the chart.
* @param difficulty The difficulty (in words) of the chart.
* @param meter the difficulty (in numbers) of the chart.
* @param radarValues the calculated radar values.
* @param noteData the note data itself.
* @param out the Steps getting the data. */
virtual void LoadFromTokens(RString sStepsType,
RString sDescription,
RString sDifficulty,
RString sMeter,
RString sRadarValues,
RString sNoteData,
Steps &out);
/**
* @brief Retrieve the file extension associated with this loader.
* @return the file extension. */
RString GetFileExtension() const { return fileExt; }
private:
/** @brief The file extension in use. */
const RString fileExt;
};
#endif
+11 -415
View File
@@ -14,240 +14,6 @@
#include "Steps.h"
#include "Attack.h"
/**
* @brief A custom .edit file can only be so big before we have to reject it.
*/
const int MAX_EDIT_STEPS_SIZE_BYTES = 60*1024; // 60 KB
bool SMALoader::LoadFromBGChangesString( BackgroundChange &change,
const RString &sBGChangeExpression )
{
return SMLoader::LoadFromBGChangesString(change, sBGChangeExpression);
}
bool SMALoader::LoadFromDir( const RString &sPath, Song &out )
{
vector<RString> aFileNames;
GetApplicableFiles( sPath, aFileNames );
if( aFileNames.size() > 1 )
{
LOG->UserLog( "Song", sPath, "has more than one SMA file. Only one SMA file is allowed per song." );
return false;
}
ASSERT( aFileNames.size() == 1 );
return LoadFromSMAFile( sPath + aFileNames[0], out );
}
float SMALoader::RowToBeat( RString sLine, const int iRowsPerBeat )
{
if( sLine.find("R") || sLine.find("r") )
{
sLine = sLine.Left(sLine.size()-1);
return StringToFloat( sLine ) / iRowsPerBeat;
}
else
{
return StringToFloat( sLine );
}
}
bool SMALoader::ProcessBPMs( TimingData &out, const int iRowsPerBeat, const RString sParam )
{
vector<RString> arrayBPMChangeExpressions;
split( sParam, ",", arrayBPMChangeExpressions );
// prepare storage variables for negative BPMs -> Warps.
float negBeat = -1;
float negBPM = 1;
float highspeedBeat = -1;
bool bNotEmpty = false;
for( unsigned b=0; b<arrayBPMChangeExpressions.size(); b++ )
{
vector<RString> arrayBPMChangeValues;
split( arrayBPMChangeExpressions[b], "=", arrayBPMChangeValues );
// XXX: Hard to tell which file caused this.
if( arrayBPMChangeValues.size() != 2 )
{
LOG->UserLog( "Song file", "(UNKNOWN)", "has an invalid #BPMs value \"%s\" (must have exactly one '='), ignored.",
arrayBPMChangeExpressions[b].c_str() );
continue;
}
bNotEmpty = true;
const float fBeat = RowToBeat( arrayBPMChangeValues[0], iRowsPerBeat );
const float fNewBPM = StringToFloat( arrayBPMChangeValues[1] );
if( fNewBPM < 0.0f )
{
out.m_bHasNegativeBpms = true;
negBeat = fBeat;
negBPM = fNewBPM;
}
else if( fNewBPM > 0.0f )
{
// add in a warp.
if( negBPM < 0 )
{
float endBeat = fBeat + (fNewBPM / -negBPM) * (fBeat - negBeat);
WarpSegment new_seg(negBeat, endBeat - negBeat);
out.AddWarpSegment( new_seg );
negBeat = -1;
negBPM = 1;
}
// too fast. make it a warp.
if( fNewBPM > FAST_BPM_WARP )
{
highspeedBeat = fBeat;
}
else
{
// add in a warp.
if( highspeedBeat > 0 )
{
WarpSegment new_seg(highspeedBeat, fBeat - highspeedBeat);
out.AddWarpSegment( new_seg );
highspeedBeat = -1;
}
{
BPMSegment new_seg( BeatToNoteRow( fBeat ), fNewBPM );
out.AddBPMSegment( new_seg );
}
}
}
}
return bNotEmpty;
}
void SMALoader::ProcessStops( TimingData &out, const int iRowsPerBeat, const RString sParam )
{
vector<RString> arrayFreezeExpressions;
split( sParam, ",", arrayFreezeExpressions );
// Prepare variables for negative stop conversion.
float negBeat = -1;
float negPause = 0;
for( unsigned f=0; f<arrayFreezeExpressions.size(); f++ )
{
vector<RString> arrayFreezeValues;
split( arrayFreezeExpressions[f], "=", arrayFreezeValues );
if( arrayFreezeValues.size() != 2 )
{
// XXX: Hard to tell which file caused this.
LOG->UserLog( "Song file", "(UNKNOWN)", "has an invalid #STOPS value \"%s\" (must have exactly one '='), ignored.",
arrayFreezeExpressions[f].c_str() );
continue;
}
const float fFreezeBeat = RowToBeat( arrayFreezeValues[0], iRowsPerBeat );
const float fFreezeSeconds = StringToFloat( arrayFreezeValues[1] );
// Process the prior stop.
if( negPause > 0 )
{
BPMSegment oldBPM = out.GetBPMSegmentAtRow(BeatToNoteRow(negBeat));
float fSecondsPerBeat = 60 / oldBPM.GetBPM();
float fSkipBeats = negPause / fSecondsPerBeat;
if( negBeat + fSkipBeats > fFreezeBeat )
fSkipBeats = fFreezeBeat - negBeat;
WarpSegment ws( negBeat, fSkipBeats);
out.AddWarpSegment( ws );
negBeat = -1;
negPause = 0;
}
if( fFreezeSeconds < 0.0f )
{
negBeat = fFreezeBeat;
negPause = -fFreezeSeconds;
}
else if( fFreezeSeconds > 0.0f )
{
StopSegment ss( BeatToNoteRow(fFreezeBeat), fFreezeSeconds );
out.AddStopSegment( ss );
}
}
// Process the prior stop if there was one.
if( negPause > 0 )
{
BPMSegment oldBPM = out.GetBPMSegmentAtRow(BeatToNoteRow(negBeat));
float fSecondsPerBeat = 60 / oldBPM.GetBPM();
float fSkipBeats = negPause / fSecondsPerBeat;
WarpSegment ws( negBeat, fSkipBeats);
out.AddWarpSegment( ws );
}
}
void SMALoader::ProcessDelays( TimingData &out, const int iRowsPerBeat, const RString sParam )
{
vector<RString> arrayDelayExpressions;
split( sParam, ",", arrayDelayExpressions );
for( unsigned f=0; f<arrayDelayExpressions.size(); f++ )
{
vector<RString> arrayDelayValues;
split( arrayDelayExpressions[f], "=", arrayDelayValues );
if( arrayDelayValues.size() != 2 )
{
// XXX: Hard to tell which file caused this.
LOG->UserLog( "Song file", "(UNKNOWN)", "has an invalid #DELAYS value \"%s\" (must have exactly one '='), ignored.",
arrayDelayExpressions[f].c_str() );
continue;
}
const float fFreezeBeat = RowToBeat( arrayDelayValues[0], iRowsPerBeat );
const float fFreezeSeconds = StringToFloat( arrayDelayValues[1] );
StopSegment new_seg( fFreezeBeat, fFreezeSeconds, true );
// XXX: Remove Negatives Bug?
new_seg.SetBeat(fFreezeBeat);
new_seg.SetPause(fFreezeSeconds);
// LOG->Trace( "Adding a delay segment: beat: %f, seconds = %f", new_seg.m_fStartBeat, new_seg.m_fStopSeconds );
if(fFreezeSeconds > 0.0f)
out.AddStopSegment( new_seg );
else
LOG->UserLog( "Song file", "(UNKNOWN)", "has an invalid delay at beat %f, length %f.", fFreezeBeat, fFreezeSeconds );
}
}
void SMALoader::ProcessTickcounts( TimingData &out, const int iRowsPerBeat, const RString sParam )
{
vector<RString> arrayTickcountExpressions;
split( sParam, ",", arrayTickcountExpressions );
for( unsigned f=0; f<arrayTickcountExpressions.size(); f++ )
{
vector<RString> arrayTickcountValues;
split( arrayTickcountExpressions[f], "=", arrayTickcountValues );
if( arrayTickcountValues.size() != 2 )
{
// XXX: Hard to tell which file caused this.
LOG->UserLog( "Song file", "(UNKNOWN)", "has an invalid #TICKCOUNTS value \"%s\" (must have exactly one '='), ignored.",
arrayTickcountExpressions[f].c_str() );
continue;
}
const float fTickcountBeat = RowToBeat( arrayTickcountValues[0], iRowsPerBeat );
int iTicks = clamp(atoi( arrayTickcountValues[1] ), 0, ROWS_PER_BEAT);
TickcountSegment new_seg( BeatToNoteRow(fTickcountBeat), iTicks );
out.AddTickcountSegment( new_seg );
}
}
void SMALoader::ProcessMultipliers( TimingData &out, const int iRowsPerBeat, const RString sParam )
{
vector<RString> arrayMultiplierExpressions;
@@ -306,15 +72,10 @@ void SMALoader::ProcessBeatsPerMeasure( TimingData &out, const RString sParam )
}
}
float BeatToSeconds(float fromBeat, RString toSomething)
{
return 0;
}
void SMALoader::ProcessSpeeds( TimingData &out, const int iRowsPerBeat, const RString sParam )
void SMALoader::ProcessSpeeds( TimingData &out, const RString line, const int rowsPerBeat )
{
vector<RString> vs1;
split( sParam, ",", vs1 );
split( line, ",", vs1 );
FOREACH_CONST( RString, vs1, s1 )
{
@@ -335,7 +96,7 @@ void SMALoader::ProcessSpeeds( TimingData &out, const int iRowsPerBeat, const RS
continue;
}
const float fBeat = RowToBeat( vs2[0], iRowsPerBeat );
const float fBeat = RowToBeat( vs2[0], rowsPerBeat );
RString backup = vs2[2];
Trim(vs2[2], "s");
@@ -362,57 +123,7 @@ void SMALoader::ProcessSpeeds( TimingData &out, const int iRowsPerBeat, const RS
}
}
void SMALoader::ProcessFakes( TimingData &out, const int iRowsPerBeat, const RString sParam )
{
vector<RString> arrayFakeExpressions;
split( sParam, ",", arrayFakeExpressions );
for( unsigned b=0; b<arrayFakeExpressions.size(); b++ )
{
vector<RString> arrayFakeValues;
split( arrayFakeExpressions[b], "=", arrayFakeValues );
// XXX: Hard to tell which file caused this.
if( arrayFakeValues.size() != 2 )
{
LOG->UserLog( "Song file", "(UNKNOWN)", "has an invalid #FAKES value \"%s\" (must have exactly one '='), ignored.",
arrayFakeExpressions[b].c_str() );
continue;
}
const float fBeat = RowToBeat( arrayFakeValues[0], iRowsPerBeat );
const float fNewBeat = StringToFloat( arrayFakeValues[1] );
if(fNewBeat > 0)
out.AddFakeSegment( FakeSegment(fBeat, fNewBeat) );
else
{
LOG->UserLog( "Song file", "(UNKNOWN)", "has an invalid Fake at beat %f, BPM %f.", fBeat, fNewBeat );
}
}
}
void SMALoader::LoadFromSMATokens(
RString sStepsType,
RString sDescription,
RString sDifficulty,
RString sMeter,
RString sRadarValues,
RString sNoteData,
Steps &out
)
{
SMLoader::LoadFromSMTokens( sStepsType, sDescription,
sDifficulty, sMeter, sRadarValues,
sNoteData, out );
}
void SMALoader::TidyUpData( Song &song, bool bFromCache )
{
SMLoader::TidyUpData( song, bFromCache );
}
bool SMALoader::LoadFromSMAFile( const RString &sPath, Song &out )
bool SMALoader::LoadFromSimfile( const RString &sPath, Song &out, bool bFromCache )
{
LOG->Trace( "Song::LoadFromSMAFile(%s)", sPath.c_str() );
@@ -635,28 +346,28 @@ bool SMALoader::LoadFromSMAFile( const RString &sPath, Song &out )
{
TimingData &timing = (state == SMA_GETTING_STEP_INFO
? pNewNotes->m_Timing : out.m_SongTiming);
ProcessBPMs( timing, iRowsPerBeat, sParams[1] );
ProcessBPMs( timing, sParams[1], iRowsPerBeat );
}
else if( sValueName=="STOPS" || sValueName=="FREEZES" )
{
TimingData &timing = (state == SMA_GETTING_STEP_INFO
? pNewNotes->m_Timing : out.m_SongTiming);
ProcessStops( timing, iRowsPerBeat, sParams[1] );
ProcessStops( timing, sParams[1], iRowsPerBeat );
}
else if( sValueName=="DELAYS" )
{
TimingData &timing = (state == SMA_GETTING_STEP_INFO
? pNewNotes->m_Timing : out.m_SongTiming);
ProcessDelays( timing, iRowsPerBeat, sParams[1] );
ProcessDelays( timing, sParams[1], iRowsPerBeat );
}
else if( sValueName=="TICKCOUNT" )
{
TimingData &timing = (state == SMA_GETTING_STEP_INFO
? pNewNotes->m_Timing : out.m_SongTiming);
ProcessTickcounts( timing, iRowsPerBeat, sParams[1] );
ProcessTickcounts( timing, sParams[1], iRowsPerBeat );
}
else if( sValueName=="SPEED" )
@@ -665,7 +376,7 @@ bool SMALoader::LoadFromSMAFile( const RString &sPath, Song &out )
? pNewNotes->m_Timing : out.m_SongTiming);
RString tmp = sParams[1];
Trim( tmp );
ProcessSpeeds( timing, iRowsPerBeat, tmp );
ProcessSpeeds( timing, tmp, iRowsPerBeat );
}
else if( sValueName=="MULTIPLIER" )
@@ -679,7 +390,7 @@ bool SMALoader::LoadFromSMAFile( const RString &sPath, Song &out )
{
TimingData &timing = (state == SMA_GETTING_STEP_INFO
? pNewNotes->m_Timing : out.m_SongTiming);
ProcessFakes( timing, iRowsPerBeat, sParams[1] );
ProcessFakes( timing, sParams[1], iRowsPerBeat );
}
else if( sValueName=="METERTYPE" )
@@ -706,7 +417,7 @@ bool SMALoader::LoadFromSMAFile( const RString &sPath, Song &out )
continue;
}
LoadFromSMATokens(
LoadFromTokens(
sParams[1],
sParams[2],
sParams[3],
@@ -727,121 +438,6 @@ bool SMALoader::LoadFromSMAFile( const RString &sPath, Song &out )
return true;
}
void SMALoader::GetApplicableFiles( const RString &sPath, vector<RString> &out )
{
GetDirListing( sPath + RString("*.sma"), out );
}
bool SMALoader::LoadEditFromFile( RString sEditFilePath, ProfileSlot slot, bool bAddStepsToSong )
{
LOG->Trace( "SMALoader::LoadEditFromFile(%s)", sEditFilePath.c_str() );
int iBytes = FILEMAN->GetFileSizeInBytes( sEditFilePath );
if( iBytes > MAX_EDIT_STEPS_SIZE_BYTES )
{
LOG->UserLog( "Edit file", sEditFilePath, "is unreasonably large. It won't be loaded." );
return false;
}
MsdFile msd;
if( !msd.ReadFile( sEditFilePath, true ) ) // unescape
{
LOG->UserLog( "Edit file", sEditFilePath, "couldn't be opened: %s", msd.GetError().c_str() );
return false;
}
return LoadEditFromMsd( msd, sEditFilePath, slot, bAddStepsToSong );
}
bool SMALoader::LoadEditFromBuffer( const RString &sBuffer, const RString &sEditFilePath, ProfileSlot slot )
{
MsdFile msd;
msd.ReadFromString( sBuffer, true ); // unescape
return LoadEditFromMsd( msd, sEditFilePath, slot, true );
}
bool SMALoader::LoadEditFromMsd( const MsdFile &msd, const RString &sEditFilePath, ProfileSlot slot, bool bAddStepsToSong )
{
Song* pSong = NULL;
for( unsigned i=0; i<msd.GetNumValues(); i++ )
{
int iNumParams = msd.GetNumParams(i);
const MsdFile::value_t &sParams = msd.GetValue(i);
RString sValueName = sParams[0];
sValueName.MakeUpper();
// handle the data
if( sValueName=="SONG" )
{
if( pSong )
{
LOG->UserLog( "Edit file", sEditFilePath, "has more than one #SONG tag." );
return false;
}
RString sSongFullTitle = sParams[1];
sSongFullTitle.Replace( '\\', '/' );
pSong = SONGMAN->FindSong( sSongFullTitle );
if( pSong == NULL )
{
LOG->UserLog( "Edit file", sEditFilePath, "requires a song \"%s\" that isn't present.", sSongFullTitle.c_str() );
return false;
}
if( pSong->GetNumStepsLoadedFromProfile(slot) >= MAX_EDITS_PER_SONG_PER_PROFILE )
{
LOG->UserLog( "Song file", sSongFullTitle, "already has the maximum number of edits allowed for ProfileSlotP%d.", slot+1 );
return false;
}
}
else if( sValueName=="NOTES" )
{
if( pSong == NULL )
{
LOG->UserLog( "Edit file", sEditFilePath, "doesn't have a #SONG tag preceeding the first #NOTES tag." );
return false;
}
if( iNumParams < 7 )
{
LOG->UserLog( "Edit file", sEditFilePath, "has %d fields in a #NOTES tag, but should have at least 7.", iNumParams );
continue;
}
if( !bAddStepsToSong )
return true;
Steps* pNewNotes = pSong->CreateSteps();
LoadFromSMATokens(
sParams[1], sParams[2], sParams[3], sParams[4], sParams[5], sParams[6],
*pNewNotes);
pNewNotes->SetLoadedFromProfile( slot );
pNewNotes->SetDifficulty( Difficulty_Edit );
pNewNotes->SetFilename( sEditFilePath );
if( pSong->IsEditAlreadyLoaded(pNewNotes) )
{
LOG->UserLog( "Edit file", sEditFilePath, "is a duplicate of another edit that was already loaded." );
SAFE_DELETE( pNewNotes );
return false;
}
pSong->AddSteps( pNewNotes );
return true; // Only allow one Steps per edit file!
}
else
{
LOG->UserLog( "Edit file", sEditFilePath, "has an unexpected value \"%s\".", sValueName.c_str() );
}
}
return true;
}
/**
* @file
* @author Aldo Fregoso, Jason Felds (c) 2009-2011
+12 -27
View File
@@ -2,6 +2,7 @@
#define NOTES_LOADER_SMA_H
#include "GameConstantsAndTypes.h"
#include "NotesLoaderSM.h"
#include "BackgroundUtil.h"
class MsdFile;
@@ -20,37 +21,21 @@ enum SMALoadingStates
};
/** @brief Reads a Song from a .SMA file. */
namespace SMALoader
{
void LoadFromSMATokens( RString sStepsType,
RString sDescription,
RString sDifficulty,
RString sMeter,
RString sRadarValues,
RString sNoteData,
Steps &out );
struct SMALoader : public SMLoader
{
SMALoader() : SMLoader(".sma") {}
bool LoadFromDir( const RString &sPath, Song &out );
void TidyUpData( Song &song, bool bFromCache );
bool LoadFromSMAFile( const RString &sPath, Song &out );
void GetApplicableFiles( const RString &sPath, vector<RString> &out );
bool LoadEditFromFile( RString sEditFilePath, ProfileSlot slot, bool bAddStepsToSong );
bool LoadEditFromBuffer( const RString &sBuffer, const RString &sEditFilePath, ProfileSlot slot );
bool LoadEditFromMsd( const MsdFile &msd, const RString &sEditFilePath, ProfileSlot slot, bool bAddStepsToSong );
bool LoadFromBGChangesString( BackgroundChange &change, const RString &sBGChangeExpression );
virtual bool LoadFromSimfile( const RString &sPath, Song &out, bool bFromCache = false );
void ProcessBeatsPerMeasure( TimingData &out, const RString sParam );
bool ProcessBPMs( TimingData &out, const int iRowsPerBeat, const RString sParam );
void ProcessStops( TimingData &out, const int iRowsPerBeat, const RString sParam );
void ProcessDelays( TimingData &out, const int iRowsPerBeat, const RString sParam );
void ProcessTickcounts( TimingData &out, const int iRowsPerBeat, const RString sParam );
void ProcessMultipliers( TimingData &out, const int iRowsPerBeat, const RString sParam );
void ProcessSpeeds( TimingData &out, const int iRowsPerBeat, const RString sParam );
void ProcessFakes( TimingData &out, const int iRowsPerBeat, const RString sParam );
float RowToBeat( RString sLine, const int iRowsPerBeat );
/**
* @brief Process the Speed Segments from the string.
* @param out the TimingData being modified.
* @param line the string in question.
* @param rowsPerBeat the number of rows per beat for this purpose. */
virtual void ProcessSpeeds( TimingData &out, const RString line, const int rowsPerBeat );
};
#endif
+11 -125
View File
@@ -14,38 +14,6 @@
#include "Attack.h"
#include "PrefsManager.h"
/**
* @brief A custom .edit file can only be so big before we have to reject it.
*/
const int MAX_EDIT_STEPS_SIZE_BYTES = 60*1024; // 60 KB
/**
* @brief Attempt to load any background changes in use by this song.
* @param change a reference to the background change.
* @param sBGChangeExpression a reference to the list of changes to be made.
* @return its success or failure.
*/
bool LoadFromBGSSCChangesString( BackgroundChange &change, const RString &sBGChangeExpression )
{
return SMLoader::LoadFromBGChangesString( change, sBGChangeExpression );
}
bool SSCLoader::LoadFromDir( const RString &sPath, Song &out )
{
vector<RString> aFileNames;
GetApplicableFiles( sPath, aFileNames );
if( aFileNames.size() > 1 )
{
LOG->UserLog( "Song", sPath, "has more than one SSC file. Only one SSC file is allowed per song." );
return false;
}
ASSERT( aFileNames.size() == 1 ); // Ensure one was found entirely.
return LoadFromSSCFile( sPath + aFileNames[0], out );
}
void SSCLoader::ProcessWarps( TimingData &out, const RString sParam, const float fVersion )
{
vector<RString> arrayWarpExpressions;
@@ -108,10 +76,10 @@ void SSCLoader::ProcessLabels( TimingData &out, const RString sParam )
}
}
void SSCLoader::ProcessCombos( TimingData &out, const RString sParam )
void SSCLoader::ProcessCombos( TimingData &out, const RString line, const int rowsPerBeat )
{
vector<RString> arrayComboExpressions;
split( sParam, ",", arrayComboExpressions );
split( line, ",", arrayComboExpressions );
for( unsigned f=0; f<arrayComboExpressions.size(); f++ )
{
@@ -130,53 +98,6 @@ void SSCLoader::ProcessCombos( TimingData &out, const RString sParam )
}
}
void SSCLoader::ProcessSpeeds( TimingData &out, const RString sParam )
{
vector<RString> vs1;
split( sParam, ",", vs1 );
FOREACH_CONST( RString, vs1, s1 )
{
vector<RString> vs2;
split( *s1, "=", vs2 );
if( vs2[0] == 0 && vs2.size() == 2 ) // First one always seems to have 2.
{
vs2.push_back("0");
}
if( vs2.size() == 3 ) // use beats by default.
{
vs2.push_back("0");
}
if( vs2.size() < 4 )
{
LOG->UserLog( "Song file", "(UNKNOWN)", "has an speed change with %i values.", (int)vs2.size() );
continue;
}
const float fBeat = StringToFloat( vs2[0] );
SpeedSegment seg( fBeat, StringToFloat( vs2[1] ), StringToFloat( vs2[2] ));
seg.SetUnit(StringToInt(vs2[3]));
if( fBeat < 0 )
{
LOG->UserLog( "Song file", "(UNKNOWN)", "has an speed change with beat %f.", fBeat );
continue;
}
if( seg.GetLength() < 0 )
{
LOG->UserLog( "Song file", "(UNKNOWN)", "has an speed change with beat %f, length %f.", fBeat, seg.GetLength() );
continue;
}
out.AddSpeedSegment( seg );
}
}
void SSCLoader::ProcessScrolls( TimingData &out, const RString sParam )
{
vector<RString> vs1;
@@ -207,37 +128,8 @@ void SSCLoader::ProcessScrolls( TimingData &out, const RString sParam )
}
}
void SSCLoader::ProcessFakes( TimingData &out, const RString sParam )
{
vector<RString> arrayFakeExpressions;
split( sParam, ",", arrayFakeExpressions );
for( unsigned b=0; b<arrayFakeExpressions.size(); b++ )
{
vector<RString> arrayFakeValues;
split( arrayFakeExpressions[b], "=", arrayFakeValues );
// XXX: Hard to tell which file caused this.
if( arrayFakeValues.size() != 2 )
{
LOG->UserLog( "Song file", "(UNKNOWN)", "has an invalid #FAKES value \"%s\" (must have exactly one '='), ignored.",
arrayFakeExpressions[b].c_str() );
continue;
}
const float fBeat = StringToFloat( arrayFakeValues[0] );
const float fNewBeat = StringToFloat( arrayFakeValues[1] );
if(fNewBeat > 0)
out.AddFakeSegment( FakeSegment(fBeat, fNewBeat) );
else
{
LOG->UserLog( "Song file", "(UNKNOWN)", "has an invalid Fake at beat %f, BPM %f.", fBeat, fNewBeat );
}
}
}
bool SSCLoader::LoadFromSSCFile( const RString &sPath, Song &out, bool bFromCache )
bool SSCLoader::LoadFromSimfile( const RString &sPath, Song &out, bool bFromCache )
{
LOG->Trace( "Song::LoadFromSSCFile(%s)", sPath.c_str() );
@@ -421,7 +313,7 @@ bool SSCLoader::LoadFromSSCFile( const RString &sPath, Song &out, bool bFromCach
for( unsigned b=0; b<aFGChangeExpressions.size(); b++ )
{
BackgroundChange change;
if( LoadFromBGSSCChangesString( change, aFGChangeExpressions[b] ) )
if( LoadFromBGChangesString( change, aFGChangeExpressions[b] ) )
out.AddForegroundChange( change );
}
}
@@ -665,11 +557,6 @@ bool SSCLoader::LoadFromSSCFile( const RString &sPath, Song &out, bool bFromCach
return true;
}
void SSCLoader::GetApplicableFiles( const RString &sPath, vector<RString> &out )
{
GetDirListing( sPath + RString("*.ssc"), out );
}
bool SSCLoader::LoadEditFromFile( RString sEditFilePath, ProfileSlot slot, bool bAddStepsToSong )
{
LOG->Trace( "SSCLoader::LoadEditFromFile(%s)", sEditFilePath.c_str() );
@@ -883,9 +770,13 @@ bool SSCLoader::LoadEditFromMsd( const MsdFile &msd, const RString &sEditFilePat
else
{
pNewNotes = pSong->CreateSteps();
SMLoader::LoadFromSMTokens(
sParams[1], sParams[2], sParams[3], sParams[4], sParams[5], sParams[6],
*pNewNotes);
LoadFromTokens(sParams[1],
sParams[2],
sParams[3],
sParams[4],
sParams[5],
sParams[6],
*pNewNotes);
}
pNewNotes->SetLoadedFromProfile( slot );
@@ -913,11 +804,6 @@ bool SSCLoader::LoadEditFromMsd( const MsdFile &msd, const RString &sEditFilePat
return bSSCFormat;
}
void SSCLoader::TidyUpData( Song &song, bool bFromCache )
{
SMLoader::TidyUpData(song, bFromCache);
}
/*
* (c) 2011 Jason Felds
* All rights reserved.
+9 -25
View File
@@ -3,6 +3,7 @@
#define NotesLoaderSSC_H
#include "GameConstantsAndTypes.h"
#include "NotesLoaderSM.h"
class MsdFile;
class Song;
@@ -29,15 +30,10 @@ const float VERSION_SPLIT_TIMING = 0.7f;
/**
* @brief The SSCLoader handles all of the parsing needed for .ssc files.
*/
namespace SSCLoader
struct SSCLoader : public SMLoader
{
/**
* @brief Attempt to load a song from a specified path.
* @param sPath a const reference to the path on the hard drive to check.
* @param out a reference to the Song that will retrieve the song information.
* @return its success or failure.
*/
bool LoadFromDir( const RString &sPath, Song &out );
SSCLoader() : SMLoader(".ssc") {}
/**
* @brief Attempt to load the specified ssc file.
* @param sPath a const reference to the path on the hard drive to check.
@@ -45,13 +41,8 @@ namespace SSCLoader
* @param bFromCache a check to see if we are getting certain information from the cache file.
* @return its success or failure.
*/
bool LoadFromSSCFile( const RString &sPath, Song &out, bool bFromCache = false );
/**
* @brief Retrieve the list of .ssc files.
* @param sPath a const reference to the path on the hard drive to check.
* @param out a vector of files found in the path.
*/
void GetApplicableFiles( const RString &sPath, vector<RString> &out );
virtual bool LoadFromSimfile( const RString &sPath, Song &out, bool bFromCache = false );
/**
* @brief Attempt to load an edit from the hard drive.
* @param sEditFilePath a path on the hard drive to check.
@@ -69,21 +60,14 @@ namespace SSCLoader
* @return its success or failure.
*/
bool LoadEditFromMsd( const MsdFile &msd, const RString &sEditFilePath, ProfileSlot slot, bool bAddStepsToSong );
/**
* @brief Perform some cleanup on the loaded song.
* @param song a reference to the song that may need cleaning up.
* @param bFromCache a flag to determine if this song is loaded from a cache file.
*/
void TidyUpData( Song &song, bool bFromCache );
void ProcessWarps( TimingData &, const RString, const float );
void ProcessLabels( TimingData &, const RString );
void ProcessCombos( TimingData &, const RString );
void ProcessSpeeds( TimingData &, const RString );
virtual void ProcessCombos( TimingData &, const RString, const int = -1 );
void ProcessScrolls( TimingData &, const RString );
void ProcessFakes( TimingData &, const RString );
}
};
#endif
/**
* @file
+4 -2
View File
@@ -21,10 +21,12 @@ void ScreenGameplaySyncMachine::Init()
RString sFile = THEME->GetPathO("ScreenGameplaySyncMachine","music");
// Allow themers to use either a .ssc or .sm file for this. -aj
SSCLoader loaderSSC;
SMLoader loaderSM;
if(sFile.Right(4) == ".ssc")
SSCLoader::LoadFromSSCFile( sFile, m_Song );
loaderSSC.LoadFromSimfile( sFile, m_Song );
else
SMLoader::LoadFromSMFile( sFile, m_Song );
loaderSM.LoadFromSimfile( sFile, m_Song );
m_Song.SetSongDir( Dirname(sFile) );
m_Song.TidyUpData();
+4 -2
View File
@@ -135,10 +135,12 @@ void ScreenHowToPlay::Init()
// Allow themers to use either a .ssc or .sm file for this. -aj
RString sStepsPath = THEME->GetPathO(m_sName, "steps");
SSCLoader loaderSSC;
SMLoader loaderSM;
if( sStepsPath.Right(4) == ".ssc" )
SSCLoader::LoadFromSSCFile( sStepsPath, m_Song, false );
loaderSSC.LoadFromSimfile( sStepsPath, m_Song, false );
else
SMLoader::LoadFromSMFile( sStepsPath, m_Song, false );
loaderSM.LoadFromSimfile( sStepsPath, m_Song, false );
m_Song.AddAutoGenNotes();
const Style* pStyle = GAMESTATE->GetCurrentStyle();
+2 -1
View File
@@ -197,7 +197,8 @@ static void CopyEdits( const RString &sFromProfileDir, const RString &sToProfile
iNumErrored++;
// Test whether the song we need for this edit is present and ignore this edit if not present.
if( !SSCLoader::LoadEditFromFile( sFromDir+*i, ProfileSlot_Machine, false ) )
SSCLoader loaderSSC;
if( !loaderSSC.LoadEditFromFile( sFromDir+*i, ProfileSlot_Machine, false ) )
{
iNumIgnored++;
continue;
+5 -3
View File
@@ -235,12 +235,14 @@ bool Song::LoadFromSongDir( RString sDir )
if( bUseCache )
{
// LOG->Trace( "Loading '%s' from cache file '%s'.", m_sSongDir.c_str(), GetCacheFilePath().c_str() );
bool bLoadedFromSSC = SSCLoader::LoadFromSSCFile( sCacheFilePath, *this, true );
SSCLoader loaderSSC;
bool bLoadedFromSSC = loaderSSC.LoadFromSimfile( sCacheFilePath, *this, true );
if( !bLoadedFromSSC )
{
// load from .sm
SMLoader::LoadFromSMFile( sCacheFilePath, *this, true );
SMLoader::TidyUpData( *this, true );
SMLoader loaderSM;
loaderSM.LoadFromSimfile( sCacheFilePath, *this, true );
loaderSM.TidyUpData( *this, true );
}
}
else
+6 -3
View File
@@ -1655,12 +1655,15 @@ void SongManager::LoadStepEditsFromProfileDir( const RString &sProfileDir, Profi
for( int i=0; i<size; i++ )
{
RString fn = vsFiles[i];
bool bLoadedFromSSC = SSCLoader::LoadEditFromFile( fn, slot, true );
SSCLoader loaderSSC;
bool bLoadedFromSSC = loaderSSC.LoadEditFromFile( fn, slot, true );
// If we don't load the edit from a .ssc-style .edit, then we should
// also try the .sm-style edit file. -aj
if( !bLoadedFromSSC )
SMLoader::LoadEditFromFile( fn, slot, true );
{
SMLoader loaderSM;
loaderSM.LoadEditFromFile( fn, slot, true );
}
}
}
}
+4 -2
View File
@@ -242,11 +242,13 @@ void Steps::Decompress() const
{
// We have data on disk and not in memory. Load it.
Song s;
bool bLoadedFromSSC = SSCLoader::LoadFromSSCFile(m_sFilename, s, true);
SSCLoader loaderSSC;
bool bLoadedFromSSC = loaderSSC.LoadFromSimfile(m_sFilename, s, true);
if( !bLoadedFromSSC )
{
// try reading from .sm instead
if( !SMLoader::LoadFromSMFile(m_sFilename, s, true) )
SMLoader loaderSM;
if( !loaderSM.LoadFromSimfile(m_sFilename, s, true) )
{
LOG->Warn( "Couldn't load \"%s\"", m_sFilename.c_str() );
return;