fix stupid scale by 0

This commit is contained in:
Chris Danford
2003-05-09 04:55:48 +00:00
parent c04b5b993b
commit 6150d3f2c2
+1 -1
View File
@@ -702,7 +702,7 @@ void Model::DrawPrimitives()
if (!m_pModel)
return;
DISPLAY->Scale( 0, -1, 0 ); // flip so positive Y is up
DISPLAY->Scale( 1, -1, 1 ); // flip so positive Y is up
DISPLAY->SetBlendModeNormal();
DISPLAY->EnableZBuffer();