remove refresh dimming; it doesn't work anymore.
This commit is contained in:
@@ -83,49 +83,61 @@ ScreenGraphicOptions::ScreenGraphicOptions() :
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MUSIC->LoadAndPlayIfNotAlready( THEME->GetPathTo("Sounds","graphic options music") );
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MUSIC->LoadAndPlayIfNotAlready( THEME->GetPathTo("Sounds","graphic options music") );
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}
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}
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int ScreenGraphicOptions::CurrentRefresh() const
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{
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int RefreshOption = m_iSelectedOption[0][GO_REFRESH_RATE];
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switch( RefreshOption )
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{
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case 0: return RageDisplay::REFRESH_DEFAULT;break;
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case 1: return RageDisplay::REFRESH_MAX; break;
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default:
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return atoi( g_GraphicOptionsLines[GO_REFRESH_RATE].szOptionsText[RefreshOption] );
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}
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}
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void ScreenGraphicOptions::UpdateRefreshRates()
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void ScreenGraphicOptions::UpdateRefreshRates()
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{
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{
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#if 0
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CArray<int,int> hz;
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CArray<int,int> hz;
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int OldSetting = CurrentRefresh();
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/* XXX: We're hardcoded to 16bpp in StepMania.cpp; if we add a bpp option
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/* XXX: We're hardcoded to 16bpp in StepMania.cpp; if we add a bpp option
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* this needs to be changed. */
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* this needs to be changed. */
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DISPLAY->GetHzAtResolution(HorizRes[m_iSelectedOption[0][GO_DISPLAY_RESOLUTION]],
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DISPLAY->GetHzAtResolution(HorizRes[m_iSelectedOption[0][GO_DISPLAY_RESOLUTION]],
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VertRes[m_iSelectedOption[0][GO_DISPLAY_RESOLUTION]], 16 /* XXX */, hz);
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VertRes[m_iSelectedOption[0][GO_DISPLAY_RESOLUTION]], 16 /* XXX */, hz);
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/* Disable all refresh rates (except DEFAULT/MAX). */
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/* Set the refresh to default. If we can find the old selection in the
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* new data, we'll set it to that later. */
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OptionRowData &opt = g_GraphicOptionsLines[GO_REFRESH_RATE];
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opt.iNumOptions = 2;
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int OldSettingNo = RageDisplay::REFRESH_DEFAULT;
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int i;
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int i;
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for(i = 0; i < g_GraphicOptionsLines[GO_REFRESH_RATE].iNumOptions; ++i)
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for(i = 2; i < MAX_OPTIONS_PER_LINE; ++i)
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DimOption(GO_REFRESH_RATE, i, true);
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opt.szOptionsText[i][0] = 0;
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for(i = 0; i < hz.GetSize(); ++i)
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{
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if(hz[i] < 60) continue;
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sprintf(opt.szOptionsText[opt.iNumOptions], "%i", hz[i]);
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opt.iNumOptions++;
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if( hz[i] == OldSetting )
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OldSettingNo = i;
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}
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m_iSelectedOption[0][GO_REFRESH_RATE] =
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m_iSelectedOption[1][GO_REFRESH_RATE] = OldSettingNo;
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InitOptionsText();
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#endif
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/* If we're windowed, leave all refresh rates dimmed, but don't
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/* If we're windowed, leave all refresh rates dimmed, but don't
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* change the actual selection. */
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* change the actual selection. */
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if(m_iSelectedOption[0][GO_WINDOWED])
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if(m_iSelectedOption[0][GO_WINDOWED])
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return;
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return;
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/* Enable MAX and DEFAULT. */
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DimOption(GO_REFRESH_RATE, 0, false);
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DimOption(GO_REFRESH_RATE, 1, false);
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/* Enable refresh rates. As we go, remember the highest
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* refresh found. */
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for(i = 0; i < hz.GetSize(); ++i)
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{
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for(int j = 1; j < g_GraphicOptionsLines[GO_REFRESH_RATE].iNumOptions; ++j)
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{
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if(atoi(g_GraphicOptionsLines[GO_REFRESH_RATE].szOptionsText[j]) != hz[i])
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continue;
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/* This refresh is available. */
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DimOption(GO_REFRESH_RATE, j, false);
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break;
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}
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}
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/* If current refresh is no longer valid, set it to default. */
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int CurSel = m_iSelectedOption[0][GO_REFRESH_RATE];
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if(m_OptionDim[GO_REFRESH_RATE][CurSel])
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m_iSelectedOption[0][GO_REFRESH_RATE] =
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m_iSelectedOption[1][GO_REFRESH_RATE] = RageDisplay::REFRESH_DEFAULT;
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PositionUnderlines();
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PositionUnderlines();
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}
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}
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@@ -202,22 +214,7 @@ void ScreenGraphicOptions::ExportOptions()
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default: ASSERT(0); PREFSMAN->m_iTextureResolution = 512; break;
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default: ASSERT(0); PREFSMAN->m_iTextureResolution = 512; break;
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}
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}
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switch( m_iSelectedOption[0][GO_REFRESH_RATE] )
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PREFSMAN->m_iRefreshRate = CurrentRefresh();
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{
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case 0: PREFSMAN->m_iRefreshRate = RageDisplay::REFRESH_DEFAULT;break;
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case 1: PREFSMAN->m_iRefreshRate = RageDisplay::REFRESH_MAX; break;
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case 2: PREFSMAN->m_iRefreshRate = 60; break;
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case 3: PREFSMAN->m_iRefreshRate = 70; break;
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case 4: PREFSMAN->m_iRefreshRate = 72; break;
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case 5: PREFSMAN->m_iRefreshRate = 75; break;
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case 6: PREFSMAN->m_iRefreshRate = 80; break;
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case 7: PREFSMAN->m_iRefreshRate = 85; break;
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case 8: PREFSMAN->m_iRefreshRate = 90; break;
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case 9: PREFSMAN->m_iRefreshRate = 100; break;
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case 10:PREFSMAN->m_iRefreshRate = 120; break;
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default: ASSERT(0); PREFSMAN->m_iRefreshRate = 0; break;
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}
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PREFSMAN->m_BackgroundMode = PrefsManager::BackgroundMode( m_iSelectedOption[0][GO_BGMODE] );
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PREFSMAN->m_BackgroundMode = PrefsManager::BackgroundMode( m_iSelectedOption[0][GO_BGMODE] );
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PREFSMAN->m_fBGBrightness = m_iSelectedOption[0][GO_BGBRIGHTNESS] / 10.0f;
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PREFSMAN->m_fBGBrightness = m_iSelectedOption[0][GO_BGBRIGHTNESS] / 10.0f;
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PREFSMAN->m_iMovieDecodeMS = m_iSelectedOption[0][GO_MOVIEDECODEMS]+1;
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PREFSMAN->m_iMovieDecodeMS = m_iSelectedOption[0][GO_MOVIEDECODEMS]+1;
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@@ -8,15 +8,10 @@
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Chris Danford
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Chris Danford
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-----------------------------------------------------------------------------
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-----------------------------------------------------------------------------
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*/
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*/
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#ifndef SCREEN_GRAPHIC_OPTIONS_H
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#define SCREEN_GRAPHIC_OPTIONS_H
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#include "Screen.h"
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#include "ScreenOptions.h"
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#include "ScreenOptions.h"
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#include "Sprite.h"
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#include "BitmapText.h"
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#include "RandomSample.h"
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#include "TransitionFade.h"
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#include "Quad.h"
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class ScreenGraphicOptions : public ScreenOptions
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class ScreenGraphicOptions : public ScreenOptions
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{
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{
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@@ -32,4 +27,7 @@ private:
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void GoToNextState();
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void GoToNextState();
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void GoToPrevState();
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void GoToPrevState();
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int CurrentRefresh() const;
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};
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};
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#endif
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