some small changes in terms of commenting and cleanup and some other junk

This commit is contained in:
AJ Kelly
2010-09-10 15:36:40 -05:00
parent e622415e8c
commit 5fbacf5690
3 changed files with 8 additions and 6 deletions
+6 -4
View File
@@ -8,6 +8,8 @@
#include "Quad.h"
#include "BitmapText.h"
// With the addition of Attributes to BitmapText, this class may very well be
// redundant. (Leave it in for now, though.) -aj
class ColorBitmapText : public BitmapText
{
public:
@@ -19,8 +21,8 @@ public:
protected:
struct ColorChange
{
RageColor c; //Color to change to
int l; //Change Location
RageColor c; // Color to change to
int l; // Change Location
};
vector<ColorChange> m_vColors;
};
@@ -43,8 +45,8 @@ private:
ColorBitmapText m_textChatOutput;
AutoActor m_sprChatInputBox;
AutoActor m_sprChatOutputBox;
RString m_sTextInput;
RString m_actualText;
RString m_sTextInput;
RString m_actualText;
vector <BitmapText> m_textUsers;
};
+1 -1
View File
@@ -279,4 +279,4 @@ LUA_REGISTER_DERIVED_CLASS( ScreenSelectProfile, ScreenWithMenuElements )
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
* PERFORMANCE OF THIS SOFTWARE.
*/
*/
+1 -1
View File
@@ -23,7 +23,7 @@ public:
int GetProfileIndex( PlayerNumber pn ) { return m_iSelectedProfiles[pn]; }
bool Finish();
private:
protected:
int m_iSelectedProfiles[NUM_PLAYERS];
};