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@@ -6,9 +6,9 @@
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<body>
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<h1><font size="2">StepMania X.X Readme</font></h1>
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<h1><font size="2">StepMania 3.9</font></h1>
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<p><font size="2">©2001-2003, StepMania team, All rights reserved.<br>
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<p><font size="2">©2001-2004, StepMania team, All rights reserved.<br>
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<a href="http://www.stepmania.com">http://www.stepmania.com</a></font></p>
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<p>
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<hr>
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@@ -73,14 +73,13 @@ hand sensors.<br>
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Minimum Requirements</font></a><font size="2"> (<a href="#Table of Contents">top</a>)</font><hr>
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<font size="2">
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<br>
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* Windows 98, Windows ME, Windows 2000, or Windows XP<br>
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* Windows 98, Windows ME, Windows 2000, Windows XP, Linux, OS X<br>
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* Pentium II, Pentium III, Celeron, Athlon, or compatible processor, 266MHz
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minimum (400 MHz recommended)<br>
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* 64 MB of RAM<br>
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* Video card that supports High Color (16-bit color) and has 16MB video RAM<br>
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* Video card with OpenGL drivers<br>
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* DirectX 8.1 compatible sound card with drivers<br>
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* DivX 5 video codec for movie visualizations (www.divx.com)<br>
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* DirectX 7.0 compatible sound card with drivers<br>
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<br>
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<br>
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</font>
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@@ -103,7 +102,7 @@ abort the installation.<br>
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Installation</font></a><font size="2"> (<a href="#Table of Contents">top</a>)</font><hr>
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<font size="2">
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<br>
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To install StepMania, download the file stepmania300.exe to a known location on
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To install StepMania, download the file <!--XXX-->stepmania300.exe to a known location on
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your hard drive, then double-click the file icon to begin the installation. The
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installer may prompt you to remove an older version of the program if one is
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present. The default installation directory is 'C:\Program Files\StepMania'.<br>
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@@ -116,7 +115,7 @@ present. The default installation directory is 'C:\Program Files\StepMania'.<br>
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Controls</font></a><font size="2"> (<a href="#Table of Contents">top</a>)</font><hr>
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<font size="2">
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<br>
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Use the "Config Key/Joy" option from the Title Menu to configure your keyboard,
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Use the "Config Key/Joy" option from the Options Menu to configure your keyboard,
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dance pad, or other game controller. This menu allows you to map up to 2
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keyboard/joystick buttons to each function in the game. The third column is the
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default key mapping, and cannot be changed. However, you can override a
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@@ -184,15 +183,13 @@ reside in a single folder. This folder must have the following path:<br>
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<br>
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Songs/<group folder>/<song folder>/<br>
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<br>
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For example, the song B4U may consist of the following files:<br>
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For example, the song Discow Moscow may consist of the following files:<br>
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<br>
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Songs/Dance Dance Revolution 4th Mix/B4U/b4u.dwi<br>
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Songs/Dance Dance Revolution 4th Mix/B4U/b4u.mp3<br>
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Songs/Dance Dance Revolution 4th
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Mix/B4U/b4u-banner.png<br>
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Songs/Dance Dance Revolution 4th Mix/B4U/b4u.png<br>
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Songs/Dance Dance Revolution 4th
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Mix/B4U/b4u-movie.avi<br>
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Songs/TournaMix 4/Discow Moscow/Discow Moscow.sm<br>
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Songs/TournaMix 4/Discow Moscow/Discow Moscow.ogg<br>
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Songs/TournaMix 4/Discow Moscow/Discow Moscow-banner.png<br>
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Songs/TournaMix 4/Discow Moscow/Discow Moscow.png<br>
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Songs/TournaMix 4/Discow Moscow/Discow Moscow-movie.avi<br>
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<br>
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StepMania supports the SM, DWI, BMS, and KSF song file formats. If the song file
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format is BMS or KSF, simply put all the KSF or BMS files into the song folder.<br>
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@@ -480,13 +477,11 @@ include the file extension in "bg name". e.g. "60=falling.avi,80=
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must include the file extension in "bg name". e.g. "60=falling.avi,80=flower.mpg".</font></li>
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<li><font size="2">Looks for a BGAnimation with file name "bg name" in the BGAnimations folder.</font></li>
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<li><font size="2">Looks for a Visualization with the file name "bg name" in the Visualizations
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folder. For example, suppose you have a song B4U and special B4U-specific
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folder. For example, if you have a song B4U and special B4U-specific
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BGAnimations called "robot" and "electric". First, move the robot and electric
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BGAnimation folders into the B4U song folder (e.g. Songs\4th Mix\B4U\robot and
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Songs\4th Mix\B4U\electric). Then, using the editor, insert a new background
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change at each point in the song where you to switch to a new BGAnimation. When
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prompted for the name of the background change, you could type either "robot" or
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"electric".</font></li>
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BGAnimation folders into the B4U song folder (e.g. "Songs\4th Mix\B4U\robot" and
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"Songs\4th Mix\B4U\electric"). Then, using the editor, insert a new background
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change at each point in the song where you to switch to a new BGAnimation.</font></li>
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</ol>
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<font size="2">
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<br>
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@@ -1243,12 +1238,12 @@ with your username so he can add you to the project.<br>
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<br>
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* Step 4: Install WinCVS<br>
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<br>
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A CVS client is required to "checkout" the course from the CVS server. Download
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A CVS client is required to check out the source from the CVS server. Download the
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latest stable version (1.2) of WinCVS <a href="http://www.cvsgui.org">here</a>
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or <a href="http://sourceforge.net/project/showfiles.php?group_id=10072">here</a>.<br>
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<br>
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IMPORTANT: Now, open and close WinCVS once. This will cause WinCVS to create
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registry entries, which is required for the next step...<br>
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registry entries, which is required for the next step.<br>
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<br>
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* Step 5: Use SourceForge Setup to install SSH and configure WinCVS<br>
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<br>
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