remove GameState::PlayerUsingBothSides
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@@ -562,7 +562,7 @@ void ScreenGameplay::Init( bool bUseSongBackgroundAndForeground )
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#if !defined(WITHOUT_NETWORKING)
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// Only used in SMLAN/SMOnline:
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if( NSMAN->useSMserver && !GAMESTATE->PlayerUsingBothSides() )
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if( NSMAN->useSMserver && GAMESTATE->GetCurrentStyle()->m_StyleType != ONE_PLAYER_TWO_SIDES )
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{
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m_bShowScoreboard = PREFSMAN->m_bEnableScoreboard.Get();
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PlayerNumber pn = GAMESTATE->GetFirstDisabledPlayer();
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