more font work
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@@ -36,6 +36,9 @@ public:
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void TurnRainbowOn() { m_bRainbow = true; };
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void TurnRainbowOff() { m_bRainbow = false; };
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void SetHorizAlign( HorizAlign ha );
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void SetVertAlign( VertAlign va );
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public:
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CString m_sFontFilePath;
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Font* m_pFont;
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@@ -50,6 +53,21 @@ protected:
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int m_iWidestLineWidth; // in source pixels
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bool m_bRainbow;
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// struct chr {
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// RageVertex v[4];
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// RageTexture *t;
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// };
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vector<RageVertex> verts;
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// int num_vertices;
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vector<RageTexture *> tex;
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// vector<int> vec_cnt;
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// vector<one_char> chars;
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// static bool sort_chars(const one_char &a, const one_char &b);
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void BuildChars();
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void DrawChars();
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};
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