fix 3D wheel text perspective

This commit is contained in:
Chris Danford
2004-02-23 04:53:22 +00:00
parent f3bfc41172
commit 5e1952da57
+1 -1
View File
@@ -714,7 +714,7 @@ void MusicWheel::GetItemPosition( float fPosOffsetsFromMiddle, float& fX_out, fl
{
const float curve = CIRCLE_PERCENT*2*PI;
fRotationX_out = SCALE(fPosOffsetsFromMiddle,-NUM_WHEEL_ITEMS/2.0f,+NUM_WHEEL_ITEMS/2.0f,-curve/2.f,+curve/2.f);
fX_out = 0;
fX_out = (1-cosf(fPosOffsetsFromMiddle/PI))*ITEM_CURVE_X;
fY_out = WHEEL_3D_RADIUS*sinf(fRotationX_out);
fZ_out = -100+WHEEL_3D_RADIUS*cosf(fRotationX_out);
fRotationX_out *= 180.f/PI; // to degrees