cleanups
This commit is contained in:
@@ -34,7 +34,7 @@ void ScreenSplash::HandleScreenMessage( const ScreenMessage SM )
|
||||
float fScreenLoadSeconds = length.GetDeltaTime();
|
||||
|
||||
/* The screen load took fScreenLoadSeconds. Move on to the next screen after
|
||||
* no less than MINIMUM_DELAY seconds. */
|
||||
* no less than MINIMUM_DELAY seconds. */
|
||||
this->PostScreenMessage( SM_GoToNextScreen, max( 0, MINIMUM_LOAD_DELAY_SECONDS-fScreenLoadSeconds) );
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -1,10 +1,9 @@
|
||||
#include "global.h"
|
||||
#include "ActorUtil.h"
|
||||
#include "ScreenStage.h"
|
||||
#include "ActorUtil.h"
|
||||
#include "ScreenManager.h"
|
||||
#include "RageLog.h"
|
||||
#include "GameConstantsAndTypes.h"
|
||||
#include "SongManager.h"
|
||||
#include "AnnouncerManager.h"
|
||||
#include "GameState.h"
|
||||
#include "GameSoundManager.h"
|
||||
|
||||
Reference in New Issue
Block a user