fix starwipe (ARGB got switched with RGBA)
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@@ -79,7 +79,7 @@ void TransitionStarWipe::DrawPrimitives()
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int y_top = y - m_iStarHeight/2;
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int y_bot = y + m_iStarHeight/2+1;
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m_rect.StretchTo( CRect(x_rect_leading_edge, y_top, x_rect_trailing_edge, y_bot) );
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m_rect.SetDiffuse( RageColor(1,0,0,0) );
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m_rect.SetDiffuse( RageColor(0,0,0,1) );
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m_rect.Draw();
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}
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