s/RemoveAll/clear/g
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@@ -56,7 +56,7 @@ void NoteDisplay::Load( int iColNum, PlayerNumber pn )
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m_sprHoldParts.TurnShadowOff();
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m_colorTapTweens.RemoveAll();
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m_colorTapTweens.clear();
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const CString sColorsFilePath = GAMEMAN->GetPathTo( iColNum, "Tap.colors" );
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FILE* fp = fopen( sColorsFilePath, "r" );
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if( fp == NULL )
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